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For that matter, why is it that we can only conjur different types of bread? Perhaps I shouldn't think too much about this, because now I'm having visions of a very spiteful and possessive Nether-Bakery that supplies all our conjuring needs and frowns upon competition. It's best not to dwell.

Anyway, it seems that upon regaining his father's spirit, Garrosh Hellscream has perhaps slightly overcompensated for his earlier malaise, and is now in the mood to smash slightly more skulls than he maybe should be. He also interestingly enough refers to the "razing of Orgrimmar," which is another puzzling thing because as far as I know, the dude's never been there before. And hell, I'd just come from there, and it looked fine to me. I submit that Garrosh has gone slightly loopy.


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Saurfang might agree with that, as he reminds Garrosh that although the two of them certainly kick ass, they don't need to kick everybody's ass. There are people who they really just don't need to kill. He then starts telling Garrosh about the things he and his other warriors had done while under the blood-curse of Mannoroth such as slaughtering helpless Draenei children, and that despite what the younger Orc might think, "let's kill everybody!" is not always the best solution to one's problems.

It's actually a very interesting conversation, and I'd have loved to stay and watch it play out in full ... but with another server crash I decide to get the hell out of Dodge and head back to Undercity to make my way to the Howling Fjord.


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Like Orgrimmar, Undercity has a brand new zeppelin tower. Unlike Orgrimmar, this one is actually right next to the tower that's already there, and so it's much, much harder to miss. I briefly pause to open a portal to Shattrath (psh, still so 2007) for a lowbie Death Knight, and while doing so envy the fact that they actually get really cool-looking mounts.

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After my envy has passed, I board the again-empty Zeppelin to head to the Howling Fjord!

I'd touched on this before, and I will mention it again, likely multiple times: the new Wrath of the Lich King zones are absolutely beautiful. I am incredibly thankful that I've actually got a semi-decent gaming PC that can run this at full settings instead of my old, clunky laptop because Blizzard has really outdone themselves. This is true technologically - the draw distance seems better, the models look to have a higher polygon count, and some of the new spell effects are far and away beyond what we saw in vanilla WoW or even TBC - but especially true artistically. I've only really gotten the chance to explore bits and pieces of the two starting zones thus far, and I'm still being flabbergasted by what I see.

Blizzard has outdone themselves. Everything is gorgeous. This will almost certainly come up again, so consider yourselves warned.


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I poke around Vengeance Landing and talk to the head honcho, High Executor Anselm. As opposed to some of the other NPCs (particularly the Alliance ones as I'll get to in a second), the Undead seem to have been taking correspondence courses from the Nathanos Blightcaller School of Snarky Quest-Giving and all act like I should be grateful they just asked me to go help feed their Plaguehound or what not. Lousy snarky Forsaken.

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