Dev Chat Logs
Dungeons and Dragons Online Dev Chat Log
by Greg , 13 Dec 2007 14:43
Dev Chat Logs - RSS 2.0

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WarCry: Yaga: Question #2: Eldarin hinted that Mod 7 would be rogue and Paladin love, care to give us a sneak peak? and also
WarCry: Coldin: Are there any plans to improve rogue abilities beyond the new "Way of" abilities? In particular, making a rogue more useful in quests with lots of undead, where sneak attack damage has no benefit.
Eladrin: Module 7 should include the second level of the Rogue "Way of's", as well as other improvements to the Paladin and Rogue classes. It's quite likely that Rogues will end up with some sort of options available for those that face undead and constructs often.
Eladrin: I can't really get any more specific at this time, but we do read those threads on the forums (I'm looking at you, Paladins, with your 40 page thread...) so keep those ideas flowing.
Eladrin: As I mentioned in one of the Arcane Archer threads, the idea for allowing Elves to take the enhancement without Ranger levels came directly from the forums.
Keeper: I don't know anything about that, but I have personally decided this evening that DDO is lacking in guacamole. I shall be adding some, just as soon as I can figure out how to squeeze it down the phone lines.
Eladrin: Like magic items, you can never have enough guacamole.

WarCry: Anne/Theris: Have you ever considered revamping old quests? If so, how would you do it? If not, why not and are there any difficulties in updating the content in older quests?
Eldorudo: We have gone back to revamp some old areas, such as Menechtarun, Sorrowdusk and Tangleroot because we had new tech that we thought would drastically improve those areas.
Eldorudo: Revamping old quests would take time away from making new content, so unless we have a really compelling reason to go back, the old content will stay as is. Unless of course there are bugs to fix. ;)

WarCry: Ustice: What is a typical day for a developer, project manager, community relations rep, and other key positions?
Keeper: A typical day for me. . . take the landscape I started the previous day, add more stuff to it, beat the hills a little more into shape, paint down some more ground textures, put up a few invisible fences. . .
Keeper: . . .or much the same with a dungeon. String together some empty dungeon pieces like beads, put some stuff in them, troubleshoot for stuck-spots.
Zyrca: I show up around 10a. Help lots of people get thier local builds up and running. Go eat lunch. Come back, code. Code. Sometimes there are meetings. Answer questions from other devs, code, etc :)
Keeper: Then there are bugfix days. Fix the stuck-spot, fix the stuck-spot. Fixthestuckspotfixthestuckspot. . . .

WarCry: Don't forget the quacamole!
Keeper: ooh, yes! :)

WarCry: ddowarcry: Have the devs considered adding a gladitorial style quest for solo play that is either pvp or pve with multiple waves of enemies and battles on a level system ie: more difficult after each completed battle?
Keeper: If gladiatorial stuff involves guacamole, I'm so there!
Torc_: Yes, we have considered piloting various types of arena style game play. Where players face superior foes as they win battle after battle. No promises as to when...
Torc_: guacamole would be a new twist....

WarCry: You can never go wrong with quacamole. w00t!
Eladrin: Paragon Kobold Assault! You know you want it!

WarCry: Kire: I was wondering if you could tell us what effects we will be able to add to items in the new raid and what monsters and mini-bosses we will be facing in the raid. Thanks Again!
Keeper: . . .two ripe avocados, half a red onion, minced; two tablespoons cilantro leaves, finely chopped; one tablespoon of fresh lime juice; salt and pepper; one ripe tomato, chopped. . . oops, sorry :)
Piloto: You will encounter some powerful new enemies in the M6 raid.
Eladrin: Like Kasquik the Mighty!
Piloto: Elite Bearded Devil Shock Troops will team up against you with
Piloto: their Orthon Defenders backing them up.
Piloto: Expect to fight against high-ranking commanders from Shavarath who will team up against your party and feed off of each others powers.
Piloto: As for upgrading items, the Eldritch Devices found in the raid area will allow you to customize powerful items.
Piloto: If you'd really like a +5 acid longsword that can summon an earth elemental, you just may be able to make one, if you work hard enough.
Eladrin: And don't mess it up.

WarCry: Recovery: Can any of the Devs give us any more info on the new raid that has been hinted about on the forums for the upcoming Mod
Torc_: The mod 6 raid is much larger in scope than our previous raids which were more of a single boss fight. It's closer to tempest spine in this regard.
Keeper: It has scenic overlooks!
WarCry: Lovers leap?
Torc_: The players will face many challenges but will also have many chances to gain rewards. There are A LOT of rewards.....
Quarion: Mod 6 is the most beautiful scenery I've seen in DDO!
Glin: and and outdoor swimming pool
Glin: well lots of water anyhow
Quarion: with piranas.
Quarion: Monster Profile coming soon
Quarion: ;)
Torc_: Bannas...

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