<~DelmarWynn> NotConvincedYet: Some information on the internet depicts orclike shaman. Will the shaman class be available to orcs or only goblins?
<@[WAR]Josh> That was an old piece of concept art that - while cool - we chose not to go with in the end. We felt the goblin Shaman just felt better for how we wanted them to play. Imagine an ORC Shaman bouncing around and exploding in balls of green hilarity. Actually... don't. It's just creepy. Anywho, the Shaman will remain goblin-exclusive.
<~DelmarWynn> {TO}Vortan: Will there be any kind of Open Beta or Stress test? If so, how do you get into the event?
<@[WAR]James> Open Beta to us means a larger test with no NDA, so yes there will be one! As we get closer to such an event we'll provide a variety of ways for folks to get into it. Stay tuned to the Newsletter and Herald for more info :)
<~DelmarWynn> Zvyr: Will there be attainable stat caps like there were in DAoC?
<@[WAR]Gersh> Currently we don't have a stat Hard Cap
<@[WAR]Gersh> The way our stats are designed is every stat is a "Tug of War" with another stat
<@[WAR]Gersh> For example the amount of extra damage bonused to melee attack is a direct comparison between your Str and your opponents toughness
<@[WAR]Gersh> so if your opponent is too tough then no bonus for you
<@[WAR]Gersh> that being said there is a soft cap of diminishing returns
<@[WAR]Gersh> even against the weakest opponent strength will only take you so far
<~DelmarWynn> Icona: Are there any level limits for the different RvR areas within the 4 tiers? 4 Areas sounds a little bit rough for 40 levels as there would always be tons of people bigger than you.
<@[WAR]Wheeler> There are level ranges for each Tier to ensure that high level players can't steamroll the lowbies. If you're above that level, you'll get chickenized (heavily debuffed and turned into a chicken). This applies for Tier 1 and 2 but at Tier 3 or higher, there are no level caps planned at this time.
<~DelmarWynn> Guest120: 1) Tell me more about lairs. Saw them in newsletter, but not too much info. How are they different from an instance dungeon.
<@[WAR]Gabe> Generally speaking lairs will be fundamentally different in that they are not instanced.
<@[WAR]Gabe> They will be persistant world things that you come by.
<@[WAR]Gabe> There will be various ways to gain access to them.
<@[WAR]Gabe> For example discovering a button in one end of city.
<@[WAR]Gabe> That opens a cage with a beast inside on the other.
<~DelmarWynn> Silarr: can the UI be modified with mods, not bots(healbots etc), just mods to give it a new look.. if yes which scripting language is going to be supported?
<@[WAR]Josh> The UI will be totally customizable in terms of appearance and utility. For folks who understand what it means: It's all Lua-based, so experienced modders will be right at home in WAR. We actually have a super-select handful of beta testers playing with it already.
<~DelmarWynn> Sarande: Siege weapons have been recently introduced, but will they be available only in instanced RvR combat or will they also appear in the same or different form in real-world RvR?
<@[WAR]Wheeler> Siege weapons are primarily slated for open world combat and Keep raids and not in Scenarios actually. The mechanics of them in open world vs. instanced Scenarios (if they're used in Scenarios) will be the same though. A catapult is a catapult...is a catapult. I think that's how it goes....
<@[WAR]Josh> Man. This month's newsletter is AMAZING.
<@[WAR]Josh> It's ALL HALFLINGS.
<@[WAR]James> ALL THE TIME
<@[WAR]Josh> like... wall to wall Halflings.
<@[WAR]Josh> The fans will be VERY pleased.
<@[WAR]Josh> Uh oh... that was in the main channel James.
<@[WAR]Gersh> Josh err wrong channel
<@[WAR]Josh> *flees*
Warhammer Online Dev Chat Log
by Dana Massey,
AdvertisementAdvertisement
The Escapist: Featured Articles
- Drawn by Pain Trailer
- Syphilis and CCGs: Magic: The Gathering's Shadowmoor Expansion
- Unforgotten Realms Episode One: The Remaking of Heroes
- The Escapist Welcomes More Video Series
- Dysfunctional Serial Monogamy
- Zero Punctuation: Grand Theft Auto IV
- Video: The Escapist Goes to Epic
- Letters to the Editor: Epic
- Editor's Note: Epic
- I've Got to be a Macho Man
- Epic's Rainmakers
- Cliff Bleszinski: The Escapist Interview
- Epic Pictures
- Into the Sinkhole