Today we kick off a weekly series of features from Auran, the developers of Fury. Each week, we're going to highlight a handful of abilities from the game and show off a new screenshot or two. Unlike most games where players are locked into a class, players in Fury can customize their experience when they take certain abilities they have collected into a match. These abilities come in eight schools and today we highlight the first four of over 400 abilities.
Picking a class in most MMOs is a difficult decision. In choosing a class you effectively make a decision about what role you'd like to play. From this point on you're left at the discretion of the development team as to how they envision the class's gameplay, role and balance. Hopefully their vision and balance align with yours. If it doesn't, it may be time to re-roll or even time for a new game.
Fury breaks the class mold entirely. In Fury, you are able to learn abilities from each of the four schools and eight disciplines. You are then given the freedom to create templates consisting of any of the abilities your avatar has learned. You aren't tied to the developer's vision of a 'tank', 'healer' or 'hybrid'. You define your own vision, your own path, your own Incarnation.
Read more at the link below.