Chapter 7 has launched and now we do our usual post-chapter State of the Game update. Lead Designer Thomas Blair and Producer Jake Neri drop in to pen a complete update on where Star Wars Galaxies sits today and where it's headed.
The Collections system allows players to get three primary kinds of collections: click collections, inventory collections, and kill collections. Click collections involve clicking an object in the world to "collect" it. Inventory collections are something you loot from the corpse of a creature. And kill collections involve killing a specific creature. Each kill collection will have a counter, with some requiring that you kill hundreds of creatures. Even more challenging is when we make collections out of other collections. There are multiple ways to find a collection, and we even built a system so players can track who was the first on each server to finish a collection. . "Server firsts," or the person on each server to finish a collection, are not only tracked on the SWG website, but also in the collection journal interface. Any player can open their journal, mouse over a particular collection, and see who finished it first.
Read more after the jump.





