Jim Moreno's "RoleCraft" MMO ColumnWoW: No Love for RPJim Moreno's "RoleCraft" MMO Column - RSS 2.0
Then my pragmatist brain cells kicked in and reminded me not to be a fool. After all, by this very announcement, they had already gone against their own proclamation, and yet again against their own rules, by allowing so many characters from non-RP realms to transfer to Wyrmrest. I mean, honestly, did they think no one would catch that? The fact that no mention was made about how they would enforce the RP rule set was another screaming clue that couldn't be missed. It truly boggles the mind as to why such a claim was made in the face of allowing free moves from non-RP servers to an RP one. I am still awaiting answers on the forum thread that accompanied the free move announcement to these and other questions, and remorsefully admit I may be waiting for a long time to come.
By the way, that sentence has since been edited out of the initial announcement. Convenient, yes? If by chance you don't believe me it was there, then check out how WoW Insider reported it. They noticed it also.
Maybe it was due to the overwhelming problems caused by patch 3.0.8 that caused all available Blizzard attention to turn toward fixing that and putting this issue on the back burner? Maybe it was an actual and bonafide human error? That 'enforcing the rule set' claim was not at all meant to be included with the announcement. I am willing to give Blizzard the benefit of the doubt, knowing we are only human. Yet, without no official word from them, and with other recent evidence, like the removal of RP items and actions from in game (e.g., can no longer make poisons, tinder removed from play), I can only think that perhaps Blizzard really is trying to shove roleplayers out of their roleplaying game.
In an effort to be fair and balanced, let me share a couple of positive things about the new RP realm I've seen so far. As of this writing, the major cities are quite vacant of players, meaning no lag or queue times. My first walk through Stormwind netted me a nicely done guild invite in full high-quality RP style, one that I am thoughtfully considering. I was clearly able to see and use the one mailbox in Undercity without having to force my way through or around a mass of characters on mounts. There was nary a gold spammer in sight in any of the cities. I even conducted the RP litmus tests by visiting Silvermoon City and Goldshire to ascertain the state of the vampire and ERP society, and am glad to say I saw none. Then again, I may just be hoping against all hope still. It's probably just a matter of time before such derision arrives.
I am quite certain Blizzard has an in-house team devoted to PvE, keeping an eye on NPC quests and balancing creature abilities with character abilities. I'm almost certain they have another team whose job is to help deal with PvP aspects, since those problems seems to get top priority on the repair list. However, I would bet cold cash that as of this article, they do not nor have ever had an RP team, or even one person, assigned to assist the Blizzard wizards with influencing game roleplaying with a bit of simple imagination. An increasing number of roleplayers are wise to above examples of Blizzard's seeming lack of RP fondness, and many have already left WoW as an effect. So, what is their real reason for the apparant brushing off of their RP player base? I don't know. I can only speculate, and role on.