At AGDC, WarCry's Rob "Sabrehawk" Cox spoke to the Star Wars Galaxies team about their IP-driven MMO. For quite some time, SWG has been among the most controversial of games and at the conference in Austin, the team addressed the past, present and future. SOE Austin studio head John Blakey and Senior Brand Manager Debysue Wolfcale featured prominently in the discussion.
"What we're doing is, like the Beastmaster compared to the Creature Handler," said John Blakely, SOE-Austin's vice president of development. "The Beastmaster is a lot more deep, a lot more integrated into the gameplay, a lot more supportive of the other professions, and things like that.
"You know, being fans of the game ourselves, we wanted to get those things back in. but it's not just a revisit; it's an improvement. I mean if you look at the players who have returned during this housing pack up event, what you get is a lot of people saying, 'Wow, this is a lot better than CH.'
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