WarCry has scored an exclusive interview with Everquest environmental artist, Allen "Lebounde" Bond. Bond is one of the artists working on the recent EQ expansion, Seeds of Destruction. Find out what he's all about and see his gorgeous work by clicking below.
Interviews
Interviews with the people who make MMORPGs work. Each of these articles is presented in either straight Q&A or article format and finds out the news of the day about the game or person involved.
Hilmar Petursson, CEO of EVE Online developer CCP, spoke with WarCry Senior Editor John Funk about what the global financial crisis - and Iceland's bankruptcy would mean for the company and for the world of EVE.
Suzie "Kalia" Ford chats with Jeff Lyndon, VP of Interzone China, about their upcoming football (soccer to us Yanks) MMOG, Interzone Futebol.
Suzie "Kalia" Ford speaks with Andrew Schneider, co-founder and President of legitimate and authorized (!) EQ2 RMT (Real-Money Transaction) company, Live Gamer Exchange.
WarCry Editor Suzie Ford speaks with Atanas Atanasov, CEO of Masthead Studios, about their upcoming post-apocalyptic PvP-focused MMORPG, Earthrise.
Suzie Ford chats with Monty Sharma at Vivox - the team behind the in-game voice chat in games like EQ, EQ2, and SWG.
Suzie "Kalia" Ford chats with Wes Yanagi, Senior Producer for upcoming superhero MMORPG DC Universe Online.
WarCry Editor Suzie "Kalia" Ford chats with Hermann Peterscheck, Producer of NetDevil's upcoming space shooter MMORPG Jumpgate Evolution.
WarCry Editor Suzie "Kalia" Ford chats with Mike Goslin, game designer and studio head for Pirates of the Caribbean Online.
The folks at Masthead Studios, developers of Earthrise, were kind enough to take some photos around their office and send them our way. For those of you interested in Earthrise, check out where it's made below the cut!
Three members of the Earthrise development team at Masthead Studios - Stefan Dragnev, Atanas Atanasov, and Lead Game Designer Apostal Apostalov - were kind enough to answer a few questions we here at WarCry had for them!
Recently voted the "Most Hated GM" in all of MapleStory, 'VectorWindia,' was (surprisingly) nice enough to answer a few questions we here at WarCry had for him!
WarCry's own John "Can't Fake the" Funk had the opportunity to talk to Mythic CEO and WAR Lead Designer Mark Jacobs on Age of Reckoning's official release date to discuss the launch, Jacobs' hopes and expectations, the four removed classes, and much, much more!
When we got a chance to speak with Diablo II artist Ben Boos, we also asked him to weigh in on the controversy surrounding Diablo III's art direction. Boos, who was "instrumental in setting the basic tone for many of the environments in D2," had some interesting things to say about how the Blizzard team came up with the environmental tone in D2, and how it's reflected in the third game.
Ben Boos is an artist who, in his time with Blizzard North and Flagship Studios, worked on (among other things) the legendary Diablo II. WarCry Editor John Funk chats with him about what exactly goes into creating the art for a game, his time in the industry, and his upcoming book Swords: An Artist's Devotion.
