
WarCry: Could you please start out by introducing yourself?
My name is Sang and I am the Assistant Game Operations Manager at Ntreev USA. It's a pleasure to be doing this interview. As far as my in-game identity is concerned... that's classified. :) I oversee and work on many aspects of Trickster Online.
WC: Trickster Online Revolution is the upgraded version to the original Trickster Online - what does it have over the original?
For Trickster Online Revolution, we looked carefully into how we could make the game more player-friendly. Trickster Online is a vast game with many intricate systems and was designed to offer a variety of play styles for the many types of gamers out there. So for Revolution, it was important to improve the game interface, as well as upgrade the low level areas so players could get to know the game without worrying about 'studying' the game. We also added lower level items that are easier to acquire and included more user friendly tutorials, NPCs and quests that help point the beginners in the right direction. Breaking into a new MMORPG can be a daunting task for new players and these improvements to the beginning areas were designed to give them a head start.
As an RPG, Trickster Online Revolution is an ever-expanding fantasy world. Since we first launched our 'Revolution' patch, we have "re-balanced" many parts of the Trickster Online world by adding new systems, items, character skills and a myriad of quests. Even as we speak, we are currently developing our 8th Revolution patch.
We always try to incorporate as many improvements as we can. We have a great deal of content in the pipeline ready to be introduced throughout the year. We're excited about what's coming up.
WC: What makes Trickster unique when compared to all the other free-to-play MMORPGs out there? If I'm new to the MMO scene, why should I play Trickster?
The first thing that makes Trickster unique is the wide variety of options when it comes to game play. New players will appreciate the option to choose how they want to level up and gain new items. We have the exciting quests and battles you would expect to find in an MMORPG as well as an exclusive "drilling system", which is a sort of treasure hunt that involves literally drilling in the ground throughout the world. By drilling, players can dig up items and gain experience without ever having to engage in combat. Trickster also offers a couple of mini-games where players can earn items and experience. It has the Card Game which is similar to any real life trading card game, where players challenge each other to card duels. The cards are collected in-game and players receive experience for playing. We also have the Gacha system, based on the Japanese "gachapon" vending machines, where players bet tokens in a game of chance in order to win items.
The second thing that makes Trickster unique is the dedication of the Ntreev USA team. Our GMs are extremely active on a day-to-day basis with the players. They participate regularly in the forums, chat with players in-game, and host events on an almost weekly basis. Our development team is also dedicated and always working to keeping Trickster Online fun and fresh. We patch in new content every two weeks, so the environment and game play are always changing.




