Hero's Journey has been in development for a number of years and more recently the HeroEngine has taken center stage as one of the fastest growing MMO engine solutions on the market. Recently, Senior Editor Dana Massey met with representatives of the St. Louis developers to discuss the game, the engine and their progress. HeroEngine is now in use by five different developers, including BioWare Austin and Virgin Games.
Over the last year, the team has developed the resources to support both the HeroEngine and their proof of concept MMORPG Hero's Journey. Before, it always seemed like they had to pick one or the other. Their St. Louis studio now has 45 to 50 people on site and at work on the two projects simultaneously. This is nothing compared to the roughly 200 people on EA Mythic's Warhammer Online, but it crosses the line from independent production to a well-funded player.
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