"We designed him to be damn near invincible," Lebow told us, before admitting that in saying that he virtually guaranteed that someone, somehow will figure out a way to kill the creature. For singular pirates though, it didn't seem like a good idea.
Lebow believes that a good 10 to 15% of their game can be experienced through this kind of optional, supernatural side-mission. The bulk of them are instanced and as mentioned, segregated for those who don't believe in that kind of hokey-pokey, but for those who want to spice things up, they're available.
According to Lebow, the game is virtually locked down and their team of 74 developers will spend the next couple weeks furiously polishing before they begin to burn CDs in advance of their January 22nd launch.
Post launch, they emphasized their commitment to continued content updates in the game, although Lebow did admit that they might spin a small team of five to 10 people off onto the concept phase of a second project.
For more supernatural screenshots, check out our gallery.