Bruised and bloodied, you both do finally arrive at the first floor, and are thankfully met by Shpok the Knife, one of Glok's gibberling brothers. He informs you that those undead are being summoned by the Demonologist who is now below with the portal, and that it was most likely him that conjured up the Shadow who killed Clement. His brothers are busy gathering the other survivors, so it's up to you three to take revenge on the Demonologist and his zombie minions!
Sprinting down the last flight of steps, you rapidly engage the Demonologist in combat, gaining the upper hand in short manner. Seeing that he's losing the fight, he jumps into the portal and escapes before you can end his days. not wasting time, Shpok says that he's going to open the door so the other survivors can enter while Amanda readies the portal. Your job is to be on the watch for any more enemy who may try another assault.
Shpok opens the door just in time for a mass of survivors to rush through and make for the portal, with a horde little blue demons hot on their trail. Shpok rushes in to slow the demons down, and Amanda casts a shielding wall at the door entrance. As you look on, Shpok fights valiantly, but is soon lost from sight amidst the demonic onslaught. Amanda yells that she cannot hold the wall for much longer, just as a couple of the smaller demons break through. Stepping in front of Amanda, you take on the snarling demons directly, before they can reach her. A couple more manage to break through the wall, and you dispatch them as quickly as you can. Surprisingly, you notice all the demons turn and run away from the magical barrier, and for a brief moment you think they have called off the attack.
A brief moment it is, when in the next instant you see a giant Astral Demon running up to the barrier. As it begins to pound away at the barrier, Amanda tells you that she can hold it no longer. The barrier erupts in a flash and vanishes, and in steps the Astral Demon. It immediately attacks you and Amanda, and it's all the both of you can do to hold your ground.
Things look to be about to end in horrible fashion, when Amanda yells at you to get the creature's attention, she has an idea. Hoping you can, you step up your attacks on the Demon, and are very thankful to hear Amanda tell you to lead it over onto a magical trap she has set. Retreating steadily, the Demon follows you out of pure blood-lust, and fails to recognize the trap when it springs. A globe of magical energy surrounds it, stopping it in its tracks, and halting its attacks. Amanda then calls upon a deeper magic, and sends a series of small magical bubbles into the Demon. Unable to move, the Demon is helpless as each bubble reaches their target. As the last bubble slams into it, the Astral Demon cries out in agony and bursts into oblivion, at the same time that the Astral itself crushes the remaining Tower walls.
Finally able to catch your breath, Amanda tells you there's no time to waste. You must get through the portal to safety before the allod is completely destroyed. As you both make your way to the portal, she hands you a small stone, telling you it's a magical Meteorite Stone, used to stabilize the portal to help insure you make it through alive. Without further hesitation, you grasp the Stone in your hand and dash onto the portal, and are safely whisked away from the disintegrating allod.
If Allods Online hasn't already piqued your interest, I hope these two brief looks at the beginning storylines do. MMORPGs are undergoing a drastic change, increasing their quality while lowering their price, and Allods Online is the most promising I've seen so far under this new business model. If you would like to see for yourself, then click over to the Allods Online website (http://allods.gpotato.com/) and sign up for the closed beta test #2. Also, I have two beta keys I'll pass to the first two I see who tweet or retweet this article on Twitter. Just make sure to include @jimmoreno in your tweet so I'll see it!