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Fast Facts
Name:
Atlantica Online
Acronym:
AtlO
Developer:
NDOORS Interactive
Publisher:
NDOORS Interactive
Release Date:
TBD
Country:
Genre:
RPG/TBS
ESRB Rating:
Rating Pending
14 Jun 2010 12:00
Editorials

How do you RP as yourself?

17 May 2010 12:00
Editorials

There is one cardinal rule of roleplaying, and it is this one.

4 May 2010 12:00
Editorials

WoW RPers, the end is nigh. How are you preparing?

5 Apr 2010 12:00
Editorials

In this week's RoleCraft, Jim Moreno teaches you how to sound like you're short, Scottish, and have a massive beard.

26 Mar 2010 12:00
News

Atlantica Online players will now have in-game voice communication thanks to a partnership between nDoors Interactive and Vivox. Read the details after the jump.

23 Mar 2010 12:00
News

The Atlantica Online team has updated all servers with a new mercenary. And she's not just your run-of-the-mill merc either. She's an Empress and she packs some nifty spells to assist her liege. Find out more after the jump.

22 Mar 2010 12:00
Editorials

Roleplaying online or offline: Which is the superior experience?

16 Mar 2010 12:00
News

nDoors Interactive has started a new contest for players to submit designs for a new mercenary character to be included in a future update to Atlantica Online. Grab the details after clicking 'read more'.

16 Mar 2010 12:00
News

The Atlantica Online team has launched a new browser application called "Conduit" that will allow players to log in and play the game at any time while online. Check it out!

8 Mar 2010 12:00
Editorials

How do you roleplay the passage of time?

23 Feb 2010 12:00
Editorials

Jim Moreno looks at how you can bring your pen-and-paper RP experience to Dungeons & Dragons Online: Unlimited.

25 Jan 2010 12:00
Editorials

Jim Moreno walks us through how to properly roleplay in Star Trek Online. Live Long and Prosper.

21 Jan 2010 12:00
News

The Atlantica Online team has introduced a huge new update to the game. Many of the improvements (health augmentation, better rankings, etc.) came as a direct result of player feedback. Read on!

11 Jan 2010 12:00
Editorials

Jim Moreno discusses how best to network with fellow roleplayers (and himself, of course).

29 Dec 2009 12:00
Editorials

A look back at RoleCraft 2009.

24 Dec 2009 12:00
News

Atlantica Online players who purchase special item mall goods will have a portion of the proceeds donated to Child's Play, a charitable organization that gives games and toys to sick kids. Read on!

14 Dec 2009 12:00
Editorials

Jim Moreno shares another round of the best RP resources on the internet.

1 Dec 2009 12:00
Editorials

Jim Moreno outlines the things that would make him one very happy roleplayer this Christmas, even if they won't fit under the tree.

16 Nov 2009 12:00
Editorials

Jim Moreno shares his list of the five most crucial tools for any MMORPG to support roleplaying.

2 Nov 2009 12:00
Editorials

Jim Moreno finishes his look at how to RP using magic with some handy links from around the web.

19 Oct 2009 12:00
Editorials

In this week's RoleCraft, Jim Moreno looks at the actual act of casting the spell itself.

5 Oct 2009 12:00
Editorials

In this week's RoleCraft, we'll look at how a spellcaster puts their magic to good use in the world of roleplay.

23 Sep 2009 12:00
News

NDoors, the developers of free-2-play MMO Atlantica Online, announced a 10 levels increase in their cap from 120 to 130, in addition to new mercenary class enhancements and zones. Details after the jump!

21 Sep 2009 12:00
Editorials

This week in RoleCraft, we look at how players can work the mystical arts of magic into their RP.

8 Sep 2009 12:00
Editorials

Jim Moreno looks at how roleplayers can create a character who is in the military.

24 Aug 2009 12:00
Editorials

Felicia Day's MMOG-focused comedy series is great at getting laughs, but can it also teach us things about roleplaying in online worlds?

10 Aug 2009 12:00
Editorials

A collection of the finest RP links from around the Internet.

3 Aug 2009 12:00
Editorials

Morale is a very real aspect of warfare. Historical battles are as often won through moral superiority as physical strength. Rules that account for morale loss (and less frequently, morale gain) are very common in military computer, miniature, and board games yet have been largely neglected for games where a player controls a single avatar.

13 Jul 2009 12:00
Editorials

As long as player action sequences are the driving force behind special maneuvers, MMOs will be nothing but a numbers game. The key to break this cycle is to focus on responses to the enemy's actions.

23 Jun 2009 12:00
News

Atlantica Online developers have announced their summer extravaganza where players can win, among other things, a 2010 Scion tC. Find out how by clicking below.

22 Jun 2009 12:00
Editorials

How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.

1 Jun 2009 12:00
Editorials

I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.

11 May 2009 12:00
Editorials

In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.

22 Apr 2009 12:00
News

Atlantica Online PvP teams can now compete across servers with the introduction of 'Titan', the new server area. Titan will feature massive PvP battles and content not found on any other server. Check out the details after the jump.

20 Apr 2009 12:00
Editorials

The archetypal concept of the tank assumes that PvE opponents have the mental capacity of cattle. Instead of a monster intelligently attacking what would make his enemy most vulnerable (the Healer) or what is the greatest actual threat (the DPS), it attacks the one opponent that isthe smallest real threat and the hardest to kill: the Rodeo Clown... er Tank.

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