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Fast Facts
Name:
Lineage II
Acronym:
L2
Developer:
NCsoft
Publisher:
NCsoft
Release Date:
4/27/04
Country:
South Korea
Genre:
RPG
ESRB Rating:
Teen
14 Jun 2010 12:00
Editorials

How do you RP as yourself?

17 May 2010 12:00
Editorials

There is one cardinal rule of roleplaying, and it is this one.

4 May 2010 12:00
Editorials

WoW RPers, the end is nigh. How are you preparing?

5 Apr 2010 12:00
Editorials

In this week's RoleCraft, Jim Moreno teaches you how to sound like you're short, Scottish, and have a massive beard.

22 Mar 2010 12:00
Editorials

Roleplaying online or offline: Which is the superior experience?

8 Mar 2010 12:00
Editorials

How do you roleplay the passage of time?

23 Feb 2010 12:00
Editorials

Jim Moreno looks at how you can bring your pen-and-paper RP experience to Dungeons & Dragons Online: Unlimited.

25 Jan 2010 12:00
Editorials

Jim Moreno walks us through how to properly roleplay in Star Trek Online. Live Long and Prosper.

11 Jan 2010 12:00
Editorials

Jim Moreno discusses how best to network with fellow roleplayers (and himself, of course).

29 Dec 2009 12:00
Editorials

A look back at RoleCraft 2009.

14 Dec 2009 12:00
Editorials

Jim Moreno shares another round of the best RP resources on the internet.

1 Dec 2009 12:00
Editorials

Jim Moreno outlines the things that would make him one very happy roleplayer this Christmas, even if they won't fit under the tree.

16 Nov 2009 12:00
Editorials

Jim Moreno shares his list of the five most crucial tools for any MMORPG to support roleplaying.

2 Nov 2009 12:00
Editorials

Jim Moreno finishes his look at how to RP using magic with some handy links from around the web.

19 Oct 2009 12:00
Editorials

In this week's RoleCraft, Jim Moreno looks at the actual act of casting the spell itself.

5 Oct 2009 12:00
Editorials

In this week's RoleCraft, we'll look at how a spellcaster puts their magic to good use in the world of roleplay.

21 Sep 2009 12:00
Editorials

This week in RoleCraft, we look at how players can work the mystical arts of magic into their RP.

8 Sep 2009 12:00
Editorials

Jim Moreno looks at how roleplayers can create a character who is in the military.

24 Aug 2009 12:00
Editorials

Felicia Day's MMOG-focused comedy series is great at getting laughs, but can it also teach us things about roleplaying in online worlds?

10 Aug 2009 12:00
Editorials

A collection of the finest RP links from around the Internet.

3 Aug 2009 12:00
Editorials

Morale is a very real aspect of warfare. Historical battles are as often won through moral superiority as physical strength. Rules that account for morale loss (and less frequently, morale gain) are very common in military computer, miniature, and board games yet have been largely neglected for games where a player controls a single avatar.

13 Jul 2009 12:00
Editorials

As long as player action sequences are the driving force behind special maneuvers, MMOs will be nothing but a numbers game. The key to break this cycle is to focus on responses to the enemy's actions.

22 Jun 2009 12:00
Editorials

How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.

1 Jun 2009 12:00
Editorials

I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.

11 May 2009 12:00
Editorials

In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.

20 Apr 2009 12:00
Editorials

The archetypal concept of the tank assumes that PvE opponents have the mental capacity of cattle. Instead of a monster intelligently attacking what would make his enemy most vulnerable (the Healer) or what is the greatest actual threat (the DPS), it attacks the one opponent that isthe smallest real threat and the hardest to kill: the Rodeo Clown... er Tank.

6 Apr 2009 12:00
Editorials

In this week's RoleCraft, Jim Moreno looks at the issue of player housing in MMOGs and how it can shape one's roleplay experience.

30 Mar 2009 12:00
Editorials

Starting a new series on the archetypal MMO classes, Jonathan Steinhauer begins by looking at DPS and the issue of hitting versus damaging.

23 Mar 2009 12:00
Editorials

This week on RoleCraft, Jim Moreno looks into how roleplayers can prepare for an adventure - Research, Plan, Go!

10 Mar 2009 12:00
Editorials

In this edition of RoleCraft, Jim Moreno wonders about a crucial element in tabletop gaming missing from the MMO - the Dungeon-Master.

9 Mar 2009 12:00
Editorials

In this installment, Jonathan Steinhauer takes a look at the weapons of fantasy MMOs and how they have all become identical.

23 Feb 2009 12:00
Editorials

On this week's RoleCraft, Jim Moreno wonders how exactly one can define roleplaying in an MMO due to the absence of a key player in tabletop RPing - the Dungeon Master.

16 Feb 2009 12:00
Editorials

Jonathan Steinhauer takes a look at roleplaying and why he has such a hard time fitting it into the MMO genre.

9 Feb 2009 12:00
Interviews

In this week's RoleCraft, Jim Moreno tries his hand at role-writing, telling the story of one particular Blood Elf in the World of Warcraft.

26 Jan 2009 12:00
Editorials

In this week's RoleCraft, Jim Moreno tackles Blizzard's recent debacle with the RP-PvE realm, Wyrmrest Accord.

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