From the game's official site:
Bloodline Champions is a free-to-play online player vs. player arena game where players engage in short, intense battles of up to ten players divided into two teams. Each player must take control over one of several different bloodlines, each with their own unique weapons and abilities. Easy to learn, challenging to master - Bloodline Champions is just as much fun for the casual player as it is for the hardcore gamer.
We at Stunlock Studios, the developer of Bloodline Champions, made it our number one goal to make the ultimate PvP arena game. That meant doing away with chance, random elements, target locking and critical hits. Here player skill and team play is the most important factor to win.
The base game is free to play, but there are what amounts to expansion packs - skins, weapons skins, and so on - which Funcorn will charge you for. The free to play version includes 4 free Bloodlines - character/clan types - on a weekly rotation, and anything beyond that, you pay for. The developer makes it very clear that selling power isn't what it wants to do; there's no leveling mechanic, or special weapons, available to cash buyers. Cash only gets you more options; it doesn't get you better options.
The developer also sells pre-made game packages, Champion and Titan, which allows you immediate access to more stuff.
- Pure PvP, and nothing else. See that guy over there? HIT HIM. HIT HIM NOW.
- Bloodline prides itself on being easy to learn, difficult to master.
- Idiosyncratic, primitive art style.
- Matchmaking system means never having to fear the hyper-skilled reaper.
This is a fantasy MMO with plenty of stone age iconography, even if you do happen to have a cannon and a jetpack. There are four basic character types: Ranged, Healers, Tanks and Melee. Within those four types, there are about twenty seven individual models, like the flame-using Igniter (Ranged) or the noggin-loving Headhunter (melee). Though the backstory is fairly involved, the play isn't; you get together on the battlefield and whale the stuffing out of the other team.
The developer has gone out of its way to ensure that everyone comes into this at the same level. There's no skills mechanic, no critical hits system, no auto-targeting, and no passive defense. It's all you; if you can hit your opponent when everyone around you is missing theirs, you'll be a Man, my son, and more importantly, you might win this fight for your team. There's an inbuilt ladder system, so players of broadly similar skill levels match off against each other, not some crazed Metal Warden who's been playing since launch; allowing players to gain more skill over time rather than be crushed at the outset.
- Intel Pentium 3.2 GHz CPU (or AMD equivalent)
- nVidia or AMD/ATI video card with 128MB RAM and Shader Model 3 support (GeForce 6000 series or ATI HD2000 series)
- 1GB RAM on Windows XP, 2GB of RAM on Windows Vista/7
- Windows XP Service Pack 3, Windows Vista or 7
- Direct Sound audio device
- Dual Core CPU
- nVidia or AMD/ATI video card with 256MB RAM and Shader Model 4 support (GeForce 8000 series or ATI HD2000 series)
- 2GB RAM
- Windows XP, Vista, or 7 (with full service packs and updates)
- Direct Sound audio device