It's an expansive, immersive sandbox world enjoyed by thousands of players all over the world every day. It's an innovative and unmatched experience in the realm of massively multiplayer online role playing games. It's a world in which you can not only fight, craft, create, explore, and triumph ... but a world in which you can live. And it's still so much more than that.
- Play the oldest graphical MMO out there to see where the genre began
- Skill system lets you play any kind of class you like and continue to level up
- Enhanced client improves the experience, but the classic client is playable on much older computers.
- Be a jerk and PK your friends, or take up a bounty and hunt down jerks who PK.
Ultima Online is the granddaddy of MMOs. Released all the way back in 1997, the first fully 3D graphical MMO was originally designed by Lord British - er, Richard Gariott - and was based on his very popular CRPG series set in the world of Brittania. It began many trends in MMOs including crafting systems and player economy, designable housing, and the fine tradition of player killing or PKing.
The game has evolved considerably over its 15 year history. The first expansions added new lands while an understanding of player psychology allowed the designers to create new rulesets such as expanded areas free of PVP restrictions. For example, upon death all of your character's items were left on your body, subject to theft by monsters and other players while you respawned. Origin instituted item insurance as a way to keep your items intact even when you die. In 2009, a redesigned and enhanced client was released which improved the graphics and user interface considerably.
The leveling system is skill based and you can create your profession from a large menu of available options, but there are some general templates you can select as well like a samurai or a necromancer. One such template is a blacksmith, which underlines the importance of player-created items within Ultima Online's economy. Many of the objects in the game such as trees or sheep allow you to harvest materials like wood or wool and use them to create items and tools for even more crafting.
- OS: Windows XP/Vista/7
- CPU: Intel Pentium III 1000 MHz or AMD Athlon 1000 MHz
- RAM: 512 MB or more
- Graphics Card: 64 MB 3D graphics card with Hardware Transform and Lighting, such as NVIDIA GeForce 3 class card or newer, ATI Radeon 9700 or newer.
- API: DirectX 9.0c and latest video drivers
- Sound Card: Card capable of supporting DirectX 9.0
- Hard Drive Space: 4.0GB
- Connection: 56k or better
- OS: Windows XP/Vista/7
- CPU: Intel Core 2 Duo 1800 MHz or AMD Athlon 64 3000+ 1000MHz
- RAM: 1024MB or more
- Graphics Card: 128MB 3D graphics card