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Fast Facts
Name:
Stargate Worlds
Acronym:
SGW
Developer:
Cheyenne Mountain
Publisher:
FireSky
Release Date:
Fall 2008
Country:
USA
Genre:
RPG
ESRB Rating:
Rating Pending
14 Jun 2010 12:00
Editorials

How do you RP as yourself?

17 May 2010 12:00
Editorials

There is one cardinal rule of roleplaying, and it is this one.

4 May 2010 12:00
Editorials

WoW RPers, the end is nigh. How are you preparing?

5 Apr 2010 12:00
Editorials

In this week's RoleCraft, Jim Moreno teaches you how to sound like you're short, Scottish, and have a massive beard.

29 Mar 2010 12:00
News

Cheyenne Mountain Entertainment announced that their multi-player FPS game "Stargate Resistance" was sold to Fresh Start studio for $100K, as the company continues to deal with its bankruptcy and financial issues, while moving to a new location. Details after the jump.

22 Mar 2010 12:00
Editorials

Roleplaying online or offline: Which is the superior experience?

8 Mar 2010 12:00
Editorials

How do you roleplay the passage of time?

24 Feb 2010 12:00
News

After a financially turbulent year, Stargate Worlds developer, Cheyenne Mountain Entrainment, will be filing for Chapter 11 in hopes of debt restructuring and the continuation of the company. The bankruptcy announcement was preceded by the shareholders filing suit in Arizona against the company's former chairman Gary Whiting, "alleging various wrongdoing against the company." Full report here.

Editorials

Jim Moreno looks at how you can bring your pen-and-paper RP experience to Dungeons & Dragons Online: Unlimited.

25 Jan 2010 12:00
Editorials

Jim Moreno walks us through how to properly roleplay in Star Trek Online. Live Long and Prosper.

11 Jan 2010 12:00
Editorials

Jim Moreno discusses how best to network with fellow roleplayers (and himself, of course).

29 Dec 2009 12:00
Editorials

A look back at RoleCraft 2009.

14 Dec 2009 12:00
Editorials

Jim Moreno shares another round of the best RP resources on the internet.

11 Dec 2009 12:00
News

Stargate Worlds developers, Cheyenne Mountain Entertainment, have announced a new non-MMO third-person shooter project, titled Stargate Resistance. More info after the jump.

1 Dec 2009 12:00
Editorials

Jim Moreno outlines the things that would make him one very happy roleplayer this Christmas, even if they won't fit under the tree.

16 Nov 2009 12:00
Editorials

Jim Moreno shares his list of the five most crucial tools for any MMORPG to support roleplaying.

2 Nov 2009 12:00
Editorials

Jim Moreno finishes his look at how to RP using magic with some handy links from around the web.

19 Oct 2009 12:00
Editorials

In this week's RoleCraft, Jim Moreno looks at the actual act of casting the spell itself.

5 Oct 2009 12:00
Editorials

In this week's RoleCraft, we'll look at how a spellcaster puts their magic to good use in the world of roleplay.

21 Sep 2009 12:00
Editorials

This week in RoleCraft, we look at how players can work the mystical arts of magic into their RP.

8 Sep 2009 12:00
Editorials

Jim Moreno looks at how roleplayers can create a character who is in the military.

24 Aug 2009 12:00
Editorials

Felicia Day's MMOG-focused comedy series is great at getting laughs, but can it also teach us things about roleplaying in online worlds?

10 Aug 2009 12:00
Editorials

A collection of the finest RP links from around the Internet.

3 Aug 2009 12:00
Editorials

Morale is a very real aspect of warfare. Historical battles are as often won through moral superiority as physical strength. Rules that account for morale loss (and less frequently, morale gain) are very common in military computer, miniature, and board games yet have been largely neglected for games where a player controls a single avatar.

13 Jul 2009 12:00
Editorials

As long as player action sequences are the driving force behind special maneuvers, MMOs will be nothing but a numbers game. The key to break this cycle is to focus on responses to the enemy's actions.

22 Jun 2009 12:00
Editorials

How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.

1 Jun 2009 12:00
Editorials

I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.

29 May 2009 12:00
Screenshots

Stargate Worlds developers have released some new screenshots of the Praxis Commander and his 'covert ops' suit. Check out the screens by clicking below.

14 May 2009 12:00
News

Stargate Worlds fans were surprised when news of the game's Studio Head & Executive Producer Dan Elggren leaving developer Cheyenne Mountain Entertainment surfaced online. According to a family blog post, Elggren joined recently revealed Gazillion Entertainment. Details after the jump.

11 May 2009 12:00
Editorials

In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.

20 Apr 2009 12:00
Editorials

The archetypal concept of the tank assumes that PvE opponents have the mental capacity of cattle. Instead of a monster intelligently attacking what would make his enemy most vulnerable (the Healer) or what is the greatest actual threat (the DPS), it attacks the one opponent that isthe smallest real threat and the hardest to kill: the Rodeo Clown... er Tank.

7 Apr 2009 12:00
News

Last week, a couple of news stories hit the airwaves indicating trouble for Stargate Worlds developer Cheyenne Mountain and casting doubt about the game's development. In a press notice just released by Cheyenne Mountain's Senior Marketing Manager Kevin Balentine, these stories appear to be much ado about nothing. Find out what IS going on at Cheyenne Mountain and with Stargate Worlds by clicking below.

6 Apr 2009 12:00
Editorials

In this week's RoleCraft, Jim Moreno looks at the issue of player housing in MMOGs and how it can shape one's roleplay experience.

30 Mar 2009 12:00
Editorials

Starting a new series on the archetypal MMO classes, Jonathan Steinhauer begins by looking at DPS and the issue of hitting versus damaging.

23 Mar 2009 12:00
Editorials

This week on RoleCraft, Jim Moreno looks into how roleplayers can prepare for an adventure - Research, Plan, Go!

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