WarCry Choice Posts: 1986 Joined: 29 Jan 2004 | Stargate Worlds: WarCry's Preview
Based on a big group interview with Creative Director Chris Klug, Studio Head Dan Elggren, Art Director Howard Lyon and Technology Director Demetrius Comes we offer this preview of Stargate Worlds.
Each class can be placed along the spectrum of how combat oriented they are. For example, a Soldier is going to do the vast majority of their missions with a gun in hand, as one would expect. An Archeologist may do only a very few in that way. In between fall the other classes.
What does someone do in an MMO if not kill things, one might ask? Play mini-games related to the scenario is Cheyenne's answer. For those who seek and crave explosions, life can be happy as a Soldier, but this is only a small part of each scenario. A good group will have each person approach a given scenario from their strength, so while the Soldier lobs frags at the enemy, the archeologist might have to disarm a bomb or pick a lock.
Read more after the leap.
Read Full Article |
Stargate Worlds: WarCry's Preview
Based on a big group interview with Creative Director Chris Klug, Studio Head Dan Elggren, Art Director Howard Lyon and Technology Director Demetrius Comes we offer this preview of Stargate Worlds.
Read more after the leap.
Read Full Article