Sure it does considering the screenshots that were posted of it look way better than that.
Ships and Naval Warfare:
Ship movement is affected by prevailing weather conditions (AR 6, SR 8) Source: http://rpgvault.ign.com/articles/736/736911p1.html
Sophisticated fleet engagements with dozens of ships on each side, attacks on land from the sea, and combined land-sea operations are all possible in Darkfall (AR 2, SR 8) Source: http://rpgvault.ign.com/articles/736/736911p1.html
There will be Sea Monsters in Darkfall (AR 7, SR 8) Source: http://df.warcry.com/forums/read/270.43023
A cannonball shot off a ship can not only damage but physically disorient an entire party by blowing them away (AR 6, SR 7) Source: http://www.womengamers.com/interviews/darkfall.php
We were on a smaller eight-gun ship, but they said the largest is huge with 50-guns (AR 6, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219
You can shoot from each cannon (AR 8, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219
The cannon can be destroyed, the ship can be sunk, you can board the ship and kill, or you can just make your way to the captain who steers it and turn the guns away from your ship (AR 5, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219
You can bombard buildings or even people on the shore from the ship (AR 7, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219
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My god, Darkfall's minor feature will kill Pirates of the Burning Sea, a game that focus mainly on naval battle.
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World:
4 massive continents and hundreds of small islands (AR 6, SR 8) Source: http://rpgvault.ign.com/articles/437/437103p1.html
5 Continents and countless of small Islands (AR 10, SR 10) Source: http://www.darkfallonline.com/features/explore.html
1 Main Continent and 4 Sub Continents (AR 10, SR 10) Source: http://www.darkfallonline.com/world_...ontinents.html
Weather plays a significant Role in Darkfall (AR 10, SR 10) Source: http://www.darkfallonline.com/features/explore.html
There will be dawns and sunsets (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
There will be rain, snow, wind, thunder and lightning (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
the current total night/day cycle is about four hours long (AR 9, SR 10) Source: http://www.darkfallonline.com/faq/world.html
The world is huge, possibly the largest single online game world ever create (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
You can make your secret base on one of the hundrets of islands out there (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
They are hoping to allow for up to 10.000 Players on each server (AR 7, SR 10) Source: http://www.darkfallonline.com/faq/world.html
Darkfall doesnt have zones. Only when you enter a dungeon or a structure there will be a loading screen (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
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Holy shit, Darkfall has the best world of any MMORPG ever created.
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Crafting:
The ultimate PVE achievement is to kill one of the 6 demigods (these are the ultimate raid goals in the retail, and come with supreme loot) (AR 6, SR 8) Source: http://rpgvault.ign.com/articles/672/672736p1.html
The best items will be crafted by people, and items can wear out or be looted (AR 7, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219
All items in the world can be made by players (AR 10, SR 10) Source: http://www.darkfallonline.com/features/create.html
Items can be invented bay the players, with the Item creator system (AR 10, SR 10) Source: http://www.darkfallonline.com/features/create.html
Players can create weapons, tools, jewelry, armor, clothing, containers, furniture, wands, potions, food (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/items.html
Farms will be in the game: "we had said that farms and farming were out, but we've managed to get them in the game" (AR 9, SR 8) Source: http://df.warcry.com/forums/read/270.40057
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Unreal, they have the best crafting system, you can craft anything, even the best items
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Players can fight over and own entire towns (AR 10, SR 10) Source: n/a, its a well known fact
Players will be able to set up houses of various sizes and design, ranging from small cottages to huge castles and citadels (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
Players can design their own houses (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
Clanstones are placed in interestingly designed strategic areas near which clans can chose to build their cities (AR 1, SR 8) Source: http://rpgvault.ign.com/articles/713/713375p1.html
There are clan cities, and clan villages. They are villages close to resources, or with a strategic position, which can be owned by the clans and operate like mini clan cities (AR 4, SR 8) Source: http://df.warcry.com/forums/read/270.48609
You won't be able to build cities anywhere but just at key locations, which means more conflict for the limited number of city spots (AR 9, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219
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Darkfall is both a Age of Conan and Warhammer RvR Killer with these amazing features.
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six playable races, Dwarves, Alfar, Humans, Mahirim, Mirdain, Orks (AR 10, SR 10) Source: http://www.darkfallonline.com/features/explore.html
Open ability system, more than 1000 skills and spells (AR 3, SR 8) Source: http://rpgvault.ign.com/articles/437/437103p1.html
They are hoping to get at least 500 skills and 500 spells in the retail (AR 5, SR 10) Source: http://www.darkfallonline.com/faq/skills.html
Characters could theoretically learn any skill they want, but a variety of skills/spells is race specific or can only be learnt by prestige classes (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/skills.html
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Ultima Online had about a hundred skills and spells. Darkfall has at least 10 times that many.
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six playable races, Dwarves, Alfar, Humans, Mahirim, Mirdain, Orks (AR 10, SR 10) Source: http://www.darkfallonline.com/features/explore.html
Some Prestige Classes: Paladin, Assassin, Gladiator and Enchanter (AR 10, SR 10) Source: http://www.darkfallonline.com/faq/world.html
There will be around 100 Prestige Classes Total (AR 10, SR 10) Source: http://www.darkfallonline.com/features/freedom.html
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Darkfall has 6 races, and 100 classes. THATS RIGHT THEY HAVE 100 CLASSES!
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Combat:
Real-Time Combat, with manually aiming and firing/fighting (AR 10, SR 10) Source: n/a, its a well known fact
Fighting from your horse or from ships, with your crew being able to man the cannons (AR 10, SR 10) Source: http://www.darkfallonline.com/features/fight.html
You don't have to be an extreme twitch FPS type to be successful, although it will give you an edge, of course (AR 8, SR 8) Source: http://rpgvault.ign.com/articles/671/671666p2.html
Friendly fire is always enabled in Darkfall (AR 8, SR 8) Source: http://rpgvault.ign.com/articles/736/736911p1.html
There's no target selection in Darkfall; all attacks are aimed (AR 8, SR 8) Source: http://rpgvault.ign.com/articles/736/736911p1.html
Characters in Darkfall collide with, rather than passing through each other (AR 8, SR 8) Source: http://rpgvault.ign.com/articles/736/736911p1.html
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Darfall is a new type of Free aiming FPS+MMORPG hybrid and is completely server lag free and can host 10,000 people online at one..
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Know what the sad part is? People actually believe all of this posted above lol
Everything looks kind of shiny and fake.
I have to wonder what sort of hulked out computer is required to handle that sort of detail under stressed conditions, such as high numbers of PCs and NPCs on screen at once.