WarCry Choice Posts: 1428 Joined: 5 Jan 2007 | |
Apprentice Posts: 6 Joined: 18 Jun 2008 | It's so awesome that they are letting Zach do this. I'm loving the retrospective! The Internet's Only Live Broadcast About Star Trek Online http://www.sto-zone.com |
WarCry Choice Posts: 1428 Joined: 5 Jan 2007 | A meaningful lesson can be learned from what went wrong, or right, with PE's late efforts. Definitely good stuff =) |
Apprentice Posts: 6 Joined: 18 Jun 2008 | Things went right?! Surely you jest! The Internet's Only Live Broadcast About Star Trek Online http://www.sto-zone.com |
WarCry Choice Posts: 1428 Joined: 5 Jan 2007 | To be clear, PE designers had innovative and interesting concepts in place. I would like to see these elements revived and improved upon in the resurrected project. These design elements were the "right" stuff. Too bad everything else fell through. |
Apprentice Posts: 6 Joined: 18 Jun 2008 | I completely agree with you. The Interaction System, at the very least, looked incredibly innovative and fun, and was unlike anything I'd seen in an MMOG before, though you could argue that AoC has something similar now. It reallyis a shame they weren't able to get this game off the ground. I think it had the potential to be very successful, and a lot of fun. I hope the new developer has taken good notes, and will deliver something with similar potential. The Internet's Only Live Broadcast About Star Trek Online http://www.sto-zone.com |
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Star Trek Online: Fan Site Retrospect Continues
The Hailing Frequency fan site continues its retrospective look at Perpetual Entertainment's defunct Star Trek Online project, with previously unreleased info and screenshots. Read Part 3 and Part 4 at the HF forums.
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