It's been almost a week since post-apocalyptic MMO Fallen Earth was launched, and the developers have been constantly patching and updating the game and server on a daily basis. The latest Patch 1.0.9 will be rolling out tomorrow morning and we have the notes right here:
Fallen Earth v1.0.9
Graphics
· Fixed a shadow issue with cloth objects that could cause a crash. · Fixed the cloth flags so they are affected by volumetric fog.
Resources
· Updated the resource thread to sleep when there are no resources to load, which brings the total CPU use down to around 50% or lower on a dual-core machine.
General
· Added the Large Address Aware option, which enables up to 4GB process space for 64-bit operating systems instead of the default 2GB. · Fixed a possible server crash when harvesting. · Fixed two areas of the code base that could cause slowdowns or even stall the server for a few seconds.
Physics
· Fixed an issue with trees that could cause a crash inside the Ageia SDK and also affect performance over time. · Fixed an issue with characters falling through the world when moving fast over a tunnel or entering certain levels. · Enabled particle debris on vehicles driving over dirt or gravel.
UI
· Added an optimization to the filtering and sorting of recipes. · Added mission waypoints and custom waypoints to the map filter. · Updated the target and weapon windows to be hidden when empty. · Updated the mount window to save opacity settings between sessions. · Fixed an issue with the Unspent AP display sometimes displaying a negative number. · Fixed an issue where the AP spending spinner would not show the right maximum value until a selection was made. · Fixed the faction wheel so that it won't label the player according to the highest faction total if all factions have negative values. · Fixed an issue with the faction window, which was giving a title automatically if the player clicked Apply before selecting one. · Fixed the trade window to allow you to trade all your chips at once. · Fixed the scope mode to correctly hide windows that are tabbed together. · Fixed a display issue with pack inventory weight. · Fixed a crash that would happen when a non-item was dragged to an item slot. · Updated the overhead and interior maps so opacity applies to them. · Fixed a bug where you could not click the AP button in the stat window while it was glowing. · Enabled vertical resizing on the Auction window.
Mounts
· Fixed a new issue with vehicles sometimes not playing their engine sound. · Updated mounts so that clicking on one while moving or dismounting won't start a mount action. · Increased the range at which the mount window pops up. You can click the mount window to target your mount at any time. · Fixed an issue which could cause a character to be displaced to the back when dismounting.
Predictor
· Made few more optimizations on position updates.
Fallen Earth: Patch 1.0.9 Notes
It's been almost a week since post-apocalyptic MMO Fallen Earth was launched, and the developers have been constantly patching and updating the game and server on a daily basis. The latest Patch 1.0.9 will be rolling out tomorrow morning and we have the notes right here:
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