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Dawntide Dev Diary: Why Must Things ALWAYS Break?

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WarCry Editor
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Joined: 19 Jan 2006

Dawntide Dev Diary: Why Must Things ALWAYS Break?

Now that Dawntide has entered beta phase 2, Working As Intended developer Christian Hummeluhr bemoans Murphy's Law in his journal entitled, "Why Must Things ALWAYS Break at the Last Minute?" It's an amusing and informative inside look at the joys of development! Read on!

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Suzie "Kalia" Ford
WarCry Network Editor
kalia@warcry.com

 
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