| SOE Community Summit Report
Kendricke, our EQII Site Manager, recently attended the SOE Community Summit in San Diego. For many, these summits remain a mystery. Today, we have his comprehensive report on what he saw and did and what it means to the evolution of the game.
The idea of a Community Summit has its roots in the grand EverQuest "Guild Summit" of June, 2004, when SOE invited dozens of representatives from across every EverQuest server to participate in a day of direct discussion with the developers at their San Diego headquarters. At the time, John Smedley explained that "[t]his is a long term effort to improve the game for everyone - The Casual Gamer, The Dedicated Raiding Guilds, and everyone in between.... We plan to continue the great communication on our boards and with more of these summits down the road."
That first Summit was a heady affair, massive in scope and included so many attendees that the discussions had to be broken down into groups and sub-groups who each got to speak with a handful of developers and coders at a time. Though a lot of good ideas were exchanged, there's no arguing that the first Guild Summit was enormous.
Click the link below to read his report.
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SOE Community Summit Report
Kendricke, our EQII Site Manager, recently attended the SOE Community Summit in San Diego. For many, these summits remain a mystery. Today, we have his comprehensive report on what he saw and did and what it means to the evolution of the game.
Click the link below to read his report.
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