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WarCry Choice Posts: 1986 Joined: 29 Jan 2004 | Dana "Lepidus" Massey |
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WarCry Choice Posts: 8743 Joined: 4 Aug 2004 | im curious about the armor sets -- ive always had a thing for making my character pretty (or man-pretty, whichever be the case)
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Posts: 1053 Joined: 5 Jul 2007 | Aww so short! Cool little tid-bits of info though :D Emancipating heads from necks since 1987!
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WarCry Choice Posts: 5149 Joined: 30 Jun 2004 |
in other words, a beefcake?
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WarCry Choice Posts: 350 Joined: 12 Nov 2002 | Wow, that number sure got cut in 1/2...Paul and Jeff said 40, Richard says 20...split the difference maybe? Im sure Paul intention is atleast 40 per class.
Conflict - http://www.conflict-vg.com |
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WarCry Choice Posts: 8743 Joined: 4 Aug 2004 | it will probably start in the 20-30 range and build as the game grows and ages. i hope they add some nonsense armors as well, just to play around and goof off with.
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Posts: 180 Joined: 14 Jul 2007 | yea srsly like a psycho clown suit or a hocky mask...or a giant top hat that makes goblins super tall with a tux
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WarCry Choice Posts: 6867 Joined: 31 Aug 2003 | I doubt that they'll be making any goofy armor suits, maybe some special holiday items but that would probably be it. Good to hear how they'll be doing battlegroups. |
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WarCry Choice Posts: 5149 Joined: 30 Jun 2004 | wait wait, these are all just SETS. we will still have the odd chain mail hauberk here, some leather breeches there, right?
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WarCry Choice Posts: 6867 Joined: 31 Aug 2003 | I think by sets he means styles of armor, not the actual items themselves. |
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WarCry Choice Posts: 5149 Joined: 30 Jun 2004 | so long as the armours aren't limited to just set items
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WarCry Choice Posts: 6867 Joined: 31 Aug 2003 | I'm pretty much positive that the items won't be limited to sets only. |
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WarCry Choice Posts: 8743 Joined: 4 Aug 2004 | set only == boring
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WarCry Choice Posts: 5149 Joined: 30 Jun 2004 | no more bouncy boobies in Chi's sig/avatar == boring
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WarCry Choice Posts: 8743 Joined: 4 Aug 2004 |
/agree
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Warhammer Online: Exclusive Interview #6
Our bi-weekly Q&A series continues today with Richard Duffek's answers on five important questions. He discusses group sizes, customization of guild banners and much more.
Answers by Richard Duffek
Questions by Matt Lowery
Richard Duffek: We will have a system in place similar to DAoC's Battlegroups, where you basically have a "group of groups" taking on large encounters. Different encounters will be geared to different sized BGs, but that's something we'll be tweaking through beta as more and more testers throw themselves onto the giant pile of corpses surrounding the Bloodthirster's feet.
WarCry: We were told you will be able to customize your guild banner. Does your guild banner do anything, or is it just for looks?
Richard Duffek: While we really can't get into guild features much at this point, I can assure you that the guild banner will do more than just look pretty.
WarCry: In Scenarios, the instanced PvP, what is the highest amount of players allowed in the large instances at a time? What would be the average?
WarCry: Will Items break or degrade over time?
Richard Duffek: No, but there will be certain things (NOT armor or weapons) that have a limited number of uses or duration of usability available.
WarCry: We were told there are over 40 sets of armor for just one class in the game. Squig armor, City armor, Dungeon armor etc. Do these names have some meaning other than cool names? IE is City armor for taking cities?
Richard Duffek: Forty is a bit high, but there are over twenty sets of armor for each career. The names on the armor sets definitely have a meaning and are indicative of their type, where they are acquired, who they're for, etc.
We look forward to your comments on the forums.
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