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EQII: Rise of Kunark Developer Diaries - Tradeskills, Part II

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1)   16 Oct 2007 21:25
lepidus
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Posts: 1986
Joined: 29 Jan 2004

EQII: Rise of Kunark Developer Diaries - Tradeskills, Part II

Emily "Domino" Taylor returns with her second installment of her EverQuest II: Rise of Kunark developer diary series. Every Tuesday, we bring you chronological focused behind the scenes diaries on a specific aspect of the expansion pack. This wee and last have focused on Taylor and Tradeskills.

Today was supposed to be reaction art redesign day; however, I was only able to spend a couple hours looking at them (mostly spent making a spreadsheet of what they are now, and trying to get my head around the best solution for what they should be). Around mid morning Haohmaru, aka Tim our lead environment artist, stopped by to let me know that I should browse through the placeable objects art has now completed for the Kunark zones and assemble a list of what I'd like to have globalized so they will be available as house items.

Read more after the jump.

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Dana "Lepidus" Massey

 
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