Topic Index
EQII: Rise of Kunark - Tradeskills Dev Diary #4

Username:Password:
Log In

EQII: Rise of Kunark - Tradeskills Dev Diary #4

Emily "Domino" Taylor, the Tradeskills game designer for EverQuest II: Rise of Kunark, continues to pen a series of journals for the site that recount the course of development for her.

image

Once that minor crisis was under control, I realized I still needed to add the coin reward to the writs. This reward - we call them "coinpurses" -- is supposed to cover the fuel costs plus just a little bit extra. Of course, in order to create the coinpurses, therefore, I have to finalize the fuel costs. So the next detour was testing and setting fuel costs, and while I was looking at it, adding them in to the merchant lists of the normal fuel vendors around the world.

Read more after the jump.

Read Full Article

 
Topic Index

Reply to Thread

Log in or Register to Comment
Have an account? Login below Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist, Register With Facebook
or
Registered for a free account here
Forum Jump: