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Project V.I.L.E. Interview with Ashley Hodgetts

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Project V.I.L.E. Interview with Ashley Hodgetts

Project V.I.L.E. is the working title of an MMOG in development at Australia's VILE Studios. They hope to launch this PC (Xbox 360 may follow later) title later this year and promise a skill based system with unrestricted PvP, among other things.

WarCry: Is the PvP free-for-all or is it zone restricted?

Ashley Hodgetts: There will be absolutely unrestricted PVP against the other factions. For the first time the ability for players to be able to "switch teams" and backstab their team mates in certain PvP Arenas. Yes, you will most definitely be able to run a raid on the lowbies in their beginner areas but you're going to have to watch out for that faction's NPC and player driven defense networks. So many games say that they are PvP driven, but they seem to forget what Player-Versus-Player is all about, the mass slaughter and conquering all.

There is going to be Player-Vs-Player, vehicles, Mechs, fighter-craft as well as money to be made from the whole thing.

Read more after the jump.

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