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EVE Online: "War on the Impossible", Part 3: Ambulation

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EVE Online: "War on the Impossible", Part 3: Ambulation

Call it what you want, "walking on stations" or "Ambulation". Next year, EVE Online is going to let people out of their pods and into the world. We preview both the artistic and gameplay plan for the expansion after next as part of our week long series of reports from last week's fanfest.

This is the third part in our series. To get caught up, you can check out Part One: Introduction and Part Two: Democracy.

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When CCP looked at their game, they realized an overwhelming percentage of their subscribers were male and many people of both genders just could not relate to a game where people primarily identified with a spaceship, rather than a living being. As they continue to try to grow their game, they felt the need to fix the problem, but also did not want to change what made EVE Online so popular.

By design, Ambulation will not change the way people play EVE. They've gone to great lengths to ensure they don't waste their time with graphical representation of functionality already in the game, but instead create new gameplay for those who do wish to get off their ship and see the sights.

Read more after the jump.

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Nice article, but the ship is called a "Brutix" not a "Brutus."

prog1882:
Nice article, but the ship is called a "Brutix" not a "Brutus."

So it is, thanks for the keen eye.

suhweet. the've definitely went over your average expectations again. being able to plan a battle using a live 3d battle map RTS style is surely going to change the way fleet battles are fought. i wonder if they'll let fleet commanders command battles from the other side of the galaxy?

 
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