WarCry Choice Posts: 1986 Joined: 29 Jan 2004 | Warhammer Online: Exclusive Interview #10
Warhammer Online Community Coordinator brought together some answers to our latest set of questions to the EA Mythic developer team. This time we learn about public quests, changes to their community team and some more insights out of the recent development letter update.
WarCry: In the last few months, the community management team itself has undergone a number of personnel changes. What will people notice about the way you deal with the community today vs. how it had been historically?
James Nichols: While change can be difficult, we feel it opens new doors and great opportunities, too. The community team is always here for the players, to keep them informed and to listen and respond to their concerns. They act as the eyes and ears of both the community and the dev team, and work tirelessly to keep both parties informed of what the other is thinking and doing. While the faces might be new, our approach to working with the best MMO communities around is not.
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Ding! (Grats!) Posts: 31 Joined: 29 Jan 2008 | warhammer + age of conan = great 2008 year. =^) |
Warhammer Online: Exclusive Interview #10
Warhammer Online Community Coordinator brought together some answers to our latest set of questions to the EA Mythic developer team. This time we learn about public quests, changes to their community team and some more insights out of the recent development letter update.
Read more after the click.
Read Full Article