WarCry Choice Posts: 1986 Joined: 29 Jan 2004 | Earthrise: GDC Preview
WarCry had the chance to meet with Technical Director George Petrov and Art Director Nikolay Stoyanov of Masthead Studios during our trip to the Game Developers Conference. We discussed Earthrise, their upcoming skill-based sci-fi MMO. Here is what we learned:
"[Earthrise is] a game that is about freedom," said Technical Director George Petrov. "[It is] not the usual fantasy MMO."
Their vision is most definitely a throwback to an era when there were many schools of thought in the MMO genre. Since World of Warcraft, companies have gravitated towards level based games that closely direct the player's experiences and they're almost universally fantasy. Earthrise rewinds the clock and is clearly inspired by Ultima Online, which rose to prominence a decade ago with a completely open skill-based system where players improve through using individual skills, rather than experience earned by killing monsters and completing quests.
Read it all after the click.
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Earthrise: GDC Preview
WarCry had the chance to meet with Technical Director George Petrov and Art Director Nikolay Stoyanov of Masthead Studios during our trip to the Game Developers Conference. We discussed Earthrise, their upcoming skill-based sci-fi MMO. Here is what we learned:
Read it all after the click.
Read Full Article