Topic Index
The Matrix Online: Three Years and Moving

Username:Password:
Log In
1)   24 Mar 2008 23:08
Ice-Nine
Posts: 57
Joined: 11 Jan 2008

The Matrix Online: Three Years and Moving

Our Jordan Deam recently spoke to The Matrix Online Producer Dan Myers about the movie-inspired MMO that recently turned three. After a shaky start, MxO was snapped up by SOE and has since gone on to carve out its own niche as part of the larger SOE family of MMOs. We find out how they've found their footing and where they're headed in this update.

image

Unlike most MMOs, The Matrix Online has primarily been about linear story development rather than providing a sandbox-style environment for unlimited player choice. The game picks up where the movies left off, and the developers are very serious about preserving that continuity while giving players an opportunity to keep the plot moving in new and interesting directions. When I slipped up and mentioned Neo in passing to Myers, he was quick to admonish me.

Read more after the jump.

Read Full Article

 
Topic Index

Reply to Thread

You must be logged in to post.
Username:  
Password:  
  

Not registered? Sign up for a free account!