WarCry Editor Posts: 3457 Joined: 19 Jan 2006 | WoW and PvP
Gamespy is featuring an interview with WoW lead designer Tom Chilton. Now that the PvP arenas have officially opened for business, the question becomes, "What about PvP?"
GameSpy: The World of Warcraft Arena Tournament has been a great excuse for us to transform the WoW players on staff from emoting clickers into full-fledged PvPers. It's been a difficult transition to say the least. It's a whole new game for us. So let's talk about the Arena Tournament, and what it means for World of Warcraft.
Tom Chilton, Lead Designer: The big objective is to build WoW into a viable eSports game platform. We feel like with the introduction of the arena team and the arena system, we've got a way to set ourselves up for competitive eSports. We've been pretty happy with how the system has been turning out, it's a very popular system within WoW. It's fostered a strong sense of competition and community within that. It's turned out as a real sub-game within the game.
Sounds to this editor as if WoW took a page right out of the Guild Wars PvP play book. Anyone else?
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Suzie "Kalia" Ford WarCry Network Editor kalia@warcry.com |
WoW and PvP
Gamespy is featuring an interview with WoW lead designer Tom Chilton. Now that the PvP arenas have officially opened for business, the question becomes, "What about PvP?"
Sounds to this editor as if WoW took a page right out of the Guild Wars PvP play book. Anyone else?
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