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Game Industry Owes a Lot to D&D

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Game Industry Owes a Lot to D&D

Gamasutra editor Alvan Monje has spent time looking into D&D founder Gary Gygax's legacy. Monje's contention is that RPGs and MMORPGs owe a debt of gratitude to Gygax as their basic and foundational structure is based on D&D theoretical concepts, if not actual ones.

This past March, Gary Gygax, the co-creator of Dungeons & Dragons, passed away at the age of 69. Gamers and websites marked his passing with the inevitable humorous tributes (my favorite: "When I heard the news, I cried 2d10 tears") and honored him for the huge influence his game has had on our industry - namely that pen-and-paper Dungeons & Dragons directly spawned the video game RPG genre.

Rightly so; there certainly wouldn't be a Final Fantasy, Mass Effect, or World of Warcraft today without the good ol' analog D&D, released back in 1974, and the genre shows no signs of slowing down.

On closer inspection, however, even this level of recognition is grossly inadequate. In creating Dungeons & Dragons, Gygax and co-creator Dave Arneson didn't just build a blueprint for the digital RPGs to come; they built the progenitor of most contemporary video games, irrespective of genre.

The article is detailed and is definitely worth the read.

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