WarCry Editor Posts: 4879 Joined: 19 Jan 2006 | Darkfall Online: Tasos Checks In
Darkfall Online lead developer 'Tasos' has posted an update on the official Darkfall Online forums. Tasos refers to it more as a "checking in with the community" post. Tasos deals with several topics, not the least of which is the beta. Here's what he has to say:
This is not an update as much as it is checking in with the community. Just to inform you about the sparse updates: they're due to an urgent health problem that landed me in the hospital for a week and I'm still trying to catch up with work.
Our main contact has left Warcry so we'll see what we'll be doing with the Journal there. We will be giving out a few interviews to various mainstream media and we will try to keep some specialized updates for the core Darkfall community. We're looking at releasing a comprehensive video sometime in the next few weeks. We're doing this ourselves and our first priority is working on the game, so we can't just slap something together in a couple of days. We also won't hire a production company to make a Darkfall-inspired cartoon for us, so we'll be using actual Darkfall gameplay footage like we always do.
I don't have the time to continue last week's Q&A but I'll address some specific concerns stemming from it:
I never said that public beta would be two weeks. I said several weeks. Public beta will be as long as it needs to be. We hope and we're working hard so that it won't need to be very long. The clan beta will likely be a stage of public beta. The announcement of launch within the year is an official company commitment and it's not a guestimate. We're making strides with publishing in the direction where we maintain full creative control on the game.
The universal banking system we're implementing in Darkfall is because we found it was very tedious not having it. Universal banks have become an industry standard for a reason. We've found that their existence does wonders for the fun factor as opposed to their absence. Darkfall is challenging in every way, you don't need it to be tedious. We'll balance universal banks to work as well as possible and we'll continue balancing them if we have to.
As for caravans, firstly, we never confirmed that they were in the game. They were never in the original design; they weren't announced as a feature, they were just brought up and have been promoted by some community members. We have looked at them as a possible cool feature but to be honest, I can't say they're that cool in practice. As things stand you can form a caravan using mounts, ships etc. With them you can move large quantities of goods, fairly fast, rather than running small loads back and forth over and over. The world is huge and the distances to travel are great and there will be a need for transport of large amounts of resources such as those intended for city building.
You do have the freedom of forming caravans. You also have the option of universal banks. When we make design decisions like these, we're thinking of the majority of players and we speak from experience. Few players would initially enjoy the absence of universal banks, but even they would get tired of the wasted time commitment.
Finally, these raised undead armies, armies of dead players, and armies of NPCs etc. we keep reading on the boards: What's this NPC fascination about? Why not raise a player army instead? Every bot takes up resources players could be using and Darkfall is a massive multiplayer game. Even if it's all the rage in MMOs lately we want to further the multiplayer real-time aspect with Darkfall rather than go the other direction. There is no progress in having to introduce single player features such as more NPCs to a MMORPG.
As for underscores, numbers, etc. in names it's just the way it works right now. If you don't like them, sure we'll take them out until you petition them back in when you run out of naming options. : )
There's no ETA for the next update, but we'll do our best on that.
Thanks for reading
Now children? Do behave, would you?
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WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | Darkfall sucks and is vaporware! |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | No freaking way! Darkfall is so totally going to rule when it comes out that you'll eat your words MoonPenguin! |
WarCry Editor Posts: 4879 Joined: 19 Jan 2006 | The most helpful discussions are always those we carry on within...and without...ourselves. Good to see you acknowledging your duality, MP. ;)
LOL! |
Adventurer Posts: 337 Joined: 10 Jul 2006 | Man I can't wait for this game to come out... no literally I can't, I am old and I am sure I will be long gone before it releases. Can someone place a copy on my grave? DM: From the deepest crypts crawls the undead thread, it's death rattle shakes you to your core. What foul necromantic forces brought forth this foul beast. Cleric: I attempt to turn undead. DM: You can't this is a WoW forum D&D magic does not work here. Cleric: Well guys we are @#$%*%! Wizard: Agreed, I believe this Necrothread was created by a dread ForumLych, impossible to stop, without a sense of humor. Fighter: Very well I throw a badge or some other posting reward down at the necrothread and prepare a tactical retreat. DM: The necrothread pauses at your offer, snaps up the reward and slinks off deeper into the internet. Rogue: Phwew! That was close... I wonder if there are even more ancient Necrothreads ahead of us? Fighter: We will only know when we continue on our journey through the crypts of Warcry. |
WarCry Editor Posts: 4879 Joined: 19 Jan 2006 | bloodyleach: Man I can't wait for this game to come out... no literally I can't, I am old and I am sure I will be long gone before it releases. Can someone place a copy on my grave?
Consider your preorder received. We will install a computer, mouse and keyboard in your 'box' and will deliver the game within 24 hours of release. |
Darkfall Online: Tasos Checks In
Darkfall Online lead developer 'Tasos' has posted an update on the official Darkfall Online forums. Tasos refers to it more as a "checking in with the community" post. Tasos deals with several topics, not the least of which is the beta. Here's what he has to say:
Now children? Do behave, would you?
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