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NWN 2: Sawyer Acknowledges Toolset Difficulties

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Kalia
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Joined: 19 Jan 2006

NWN 2: Sawyer Acknowledges Toolset Difficulties

Neverwinter Nights 2 lead developer Josh Sawyer, speaking at the Paris GDC, acknowledged modding community backlash against the toolset after its initial release.

Lead designer Josh Sawyer on how Neverwinter Nights 2 changes angered the mod community

In a session at Paris GDC, Obsidian lead designer Joshua Sawyer discussed the problems the team faced when creating Neverwinter Nights 2, a game designed to be expanded and changed by users.

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"While this is bearable for people who are being paid to do it, many users are put off by the effort required," said Sawyer.

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While there were certainly aspects of the toolset that the team improved - in particular the conversation editor and the toolset's plug-in architecture - the overall response from the community at the beginning was poor - or, as Sawyer put it, users 'backlashing' over a more unfriendly toolkit.

Read the rest of the article at the link above.

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