WarCry Editor Posts: 3171 Joined: 19 Jan 2006 | Age of Conan: Testing PvP & Notoriety
Age of Conan's "Testlive server" has been updated with a new patch with big changes to PvP and the new Notoriety System. See what's in store for those intrepid souls on the test server below.
PVP Levels and XP
* There are 10 PVP levels. * All players are worth 100 PvP XP when killed by a similar level player. * When you die in PvP, you lose PvP XP. The amount you lose is static, regardless of the level of player who killed you. * Losing PVP XP will not de-level you in PvP level. * In order to prevent abuse of the system, there is a limit set on how many times one player can gain or lose PvP XP from another. * You gain normal PVE XP when you are involved in a PVP kill. If you or your team get credit for a PVP kill, then you gain a certain amount of PVE experience from that kill. You get 10% of the XP from that player as though he were a monster of that level. You always get a minimum of 1 xp.
PVP Items
You can buy PVP items with normal money (there is no special currency for PVP). However, your PvP level will have to meet the requirements (if any) on any items you wish to use.
* Items are not tradeable * Sold by PvP vendors
Notoriety System
A player is flagged in three different ways using this system: innocent, criminal, and murderer.
* Criminals and Murderers will have an icon showing their status. * Innocent : No one can perform hostile actions on you without being flagged as a Criminal. * Criminal : Performing a hostile action on an Innocent player will flag you as a Criminal for 5 minutes. Any further Criminal acts during the 5 minute time will refresh your Criminal Status. * Attacking Criminal players and/or killing them will not flag you as Criminal. * Killing Criminal Players will not cause you to gain murder points. * Murderer : Players who have attacked and killed innocent players enough times to generate 100 or more points will be flagged as Murderers. Killing lower level players (outside your XP range) will result in a larger penalty towards the murderer limit. * Murder score is capped at 1750 points. * For every other real time hour that passes, your murder score is reduced by 1 point. * If you die in PvP and lose PvP XP, you will receive a 3 point reduction to your total murder score. * Killing mobs which yield XP will reduce your murder score at a rate of 1 point per 1% of a level worth of XP. Completing quests for XP will NOT contribute. * Murderers cannot access traders or vendors. * Guard NPCs will attack murderers on sight. * Dying while flagged as a murderer results in the following: a. 100% increased loss of PvP XP for the murder b. 100% increased gain of PvP XP for the person killing the murderer c. 100% increased chance of dropping an item. * Any players interacting with a Criminal or Murderer (that includes grouping with them or trading with them) will be flagged as a Criminal. * If you group with a Criminal or Murderer, you will be flagged as a Criminal for as long as you are in the team, and 5 minutes after the team disbands (or the Criminal/Murderer leaves the team). * Any team member performing a criminal act will flag the entire team in the vicinity as a criminal.
Sounds like a lot of important and interesting changes. Check it all out on the Testlive Server.
Via Massively.
Permalink Add me as your friend so we can earn a BADGE!
Suzie "Kalia" Ford WarCry Network Editor kalia@warcry.com |
Killed 10 Boars Posts: 16 Joined: 26 Apr 2006 | There have been numerous promises from FunCom before, during, and after launch and NONE of them have been delivered, having delays and then buggy patches! The patches have always made the game worse then before by making the game less stable and prone to crashing. Though they and others say the number of subscribers are going up, they haven't said how many are active, and that number is way down!
Pass on this game! |
WarCry Editor Posts: 3171 Joined: 19 Jan 2006 | Just out of curiosity, auutumn, how long did you play it or are you still playing it? Add me as your friend so we can earn a BADGE!
Suzie "Kalia" Ford WarCry Network Editor kalia@warcry.com |
Apprentice Posts: 1 Joined: 23 Jul 2008 | Well, the game has been 2 months on the marked. Give Funcom a chance. Every great online game of this type have problems at start (like WOW). No problems for me yet, exept for bad latency from time to time (could be local, since i use wireless and an old router, dont know).
Stå på! Funcom (that was norwegian) |
Age of Conan: Testing PvP & Notoriety
Age of Conan's "Testlive server" has been updated with a new patch with big changes to PvP and the new Notoriety System. See what's in store for those intrepid souls on the test server below.
Sounds like a lot of important and interesting changes. Check it all out on the Testlive Server.
Via Massively.
Permalink