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Clausewitz "On Gaming" - Effects of Victory, Part 2

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Clausewitz "On Gaming" - Effects of Victory, Part 2

Jonathan Steinhauer continues his application of the writings of Carl Clausewitz to MMOGs, this time focusing on defeat and "life after death" in online worlds.

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Just a small comment to add regarding life after death and penalties. I would regard the loss of time invested in what I was doing th penalty to dying. interestngly W.A.R. has a solution to this with all action producing points to control the sector you ae in; faliure would result in slower points gain and potential loss of that battle field. ( I assume equal sides doing roughly the same thng in this)

 
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