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WarCry Editor Posts: 4861 Joined: 19 Jan 2006 | Suzie "Kalia" Ford |
WarCry Choice Posts: 2249 Joined: 5 Jan 2007 | That's what she said! Wrong thread? |
Adventurer Posts: 319 Joined: 11 Aug 2006 | Who's your daddy? |
WarCry Editor Posts: 4861 Joined: 19 Jan 2006 | Teedle...I wondered how long it'd be before you turned up. LOL! Suzie "Kalia" Ford |
WarCry Choice Posts: 88 Joined: 22 Jul 2005 | R..O..F..L |
Web Developer Posts: 2695 Joined: 12 Nov 2002 | LAWL Delmar Wynn"Anyone who thinks the sky is the limit, has limited imagination." - Anonymous Let's play some football: http://goallineblitz.com/game/signup.pl?ref=14792821 |
Adventurer Posts: 310 Joined: 15 Sep 2007 | umm yea they cant accomdate 200k players thats more than 1 servers you have any idea how much them servers cost? probly be around 30-50k that get into the free trials |
BANNED Posts: 478 Joined: 27 Feb 2005 | Lol what a surprise. ---------------------------------- |
WarCry Editor Posts: 4861 Joined: 19 Jan 2006 | http://www.mmorpg.com/gamelist.cfm/game/4/feature/2597/Darkfall-Launch-Delayed.html Great analysis of the "announcement". Suzie "Kalia" Ford |
Adventurer Posts: 337 Joined: 10 Jul 2006 | I am shocked, simply shocked... I never would have expected a delay. Oh wait we are talking about Darkfall? Never mind, comment withdrawn. DM: From the deepest crypts crawls the undead thread, it's death rattle shakes you to your core. What foul necromantic forces brought forth this foul beast. |
BANNED Posts: 339 Joined: 30 Jul 2008 | Oh for fuck's sake. Seriously, it's like: Yeeeeeeeeeeeeeeaaaaaaaaaaaaaaaa - no. No, now that I think about it: YeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAAAAAAAA - No. Bitch. Why is it that the voice in my head refuses to get me a cupcake? |
WarCry Choice Posts: 218 Joined: 13 Mar 2007 | Perhaps it's time Aventurine gets a new head, I mean, for Tasos to step down and allow someone who's a bit more empassioned and organised to get this plane off the tarmac. From the excuses listed, all I see is poor management. Not even a small-business owner would allow their enterprise to be run like that. Shame, Tasos, shame. |
Dungeon Crawler Posts: 741 Joined: 28 Jul 2004 | Thats what they get for trying to "do it on their own". They fuel hype for this game for YEARS and he's surprised that 200k people are interested...what an ass. This thing is so NOT ready to go. Everyone knew that except for Tasos. |
Apprentice Posts: 6 Joined: 10 Sep 2007 | They shouldn't have caved into pressure for a release date and not give one, now all they got is a lot of pissed fans and stupid excuses. They can't even give free trials to everyone as they can't accommodate everyone on their servers xD what the hell are the publishers doing? Why don't they have the servers ready? they stand to lose the most money if the game starts to look bad. I'm surprised that there is no PR management from them at all yet. Perhaps they made a bad choice with this publisher? |
WarCry Choice Posts: 4759 Joined: 6 Dec 2004 | I'm shocked and amazed that this game has been delayed [/sarcasm] I |
Ding! (Grats!) Posts: 47 Joined: 17 Jul 2008 | Ooo openish beta 22nd January, Nice! And what major MMO hasn't been delayed, let alone something from an indy developer. |
Adventurer Posts: 482 Joined: 7 Mar 2008 | was trying to look whether they at least put up a decent "launch worthy" site, Awesomeness! Yet,i will still be sure to play it one day |
Adventurer Posts: 337 Joined: 10 Jul 2006 | I am tired of the BS line "Well they are just an Indy publisher." There are plenty of Indy companies that seem to be able to stick to schedules and produce product just fine. Sometimes you have to admit you need help, or that your horse is lame and needs to be shot. DM: From the deepest crypts crawls the undead thread, it's death rattle shakes you to your core. What foul necromantic forces brought forth this foul beast. |
Adventurer Posts: 310 Joined: 15 Sep 2007 | bloody but most big name mmos companies cant so dont know what you expect there just human after all |
Adventurer Posts: 406 Joined: 12 Aug 2008 |
I agree this sounds like poor business management more then anything else. Though this is bringing back memories of my Dark and Light beta experiance, lets hope they do better then that MMO. |
Adventurer Posts: 319 Joined: 11 Aug 2006 |
They shouldn't have tried developing a MMORPG |
WarCry Choice Posts: 4759 Joined: 6 Dec 2004 | so I think the real question here is: what on earth will the fanboys do if they get a chance to play it and it's crap? I forsee hundreds of suicides. I |
WarCry Choice Posts: 218 Joined: 13 Mar 2007 |
The remainder may have to go back to *gasp* WoW/WAR/EQII/Vanguard/AoC/Real life (yes, in that order too). |
BANNED Posts: 478 Joined: 27 Feb 2005 |
QFT. ---------------------------------- |
Dungeon Crawler Posts: 741 Joined: 28 Jul 2004 |
I'll buy the Kool-Aid. |
Adventurer Posts: 310 Joined: 15 Sep 2007 |
except dark and light bearly worked darkfall works... stable as hell too |
Adventurer Posts: 406 Joined: 12 Aug 2008 |
Are you saying this as someone who has had the opportunity to play it then? I'm going to remain skeptical until I get my hands on the beta and can try it out myself. Dark and Light was supposed to be something new and great. It wasn't until people were able to play it that they could see how bad the game really was even though they promised alot. I hope Darkfall delivers on all its promises but I will wait and see. |
Adventurer Posts: 337 Joined: 10 Jul 2006 | You can hardly call an MMO stable if it fails to meet the Massive-Multiplayer part. DM: From the deepest crypts crawls the undead thread, it's death rattle shakes you to your core. What foul necromantic forces brought forth this foul beast. |
WarCry Editor Posts: 4861 Joined: 19 Jan 2006 |
That's what I thought too. The announcement that the game was going to be delayed so close to its ostensible release date was very weird. If they, as originally planned, had actually released the game this month, shouldn't they have had a decent estimate of player population and the server space needed already in place? Suzie "Kalia" Ford |
Adventurer Posts: 310 Joined: 15 Sep 2007 |
and no other sources lmao but which is fine to wait and see better than pointing fingers... |
BANNED Posts: 339 Joined: 30 Jul 2008 | In other news this evening WHY CAN'T WE BE FRIENDS!??!?! What? No I didn't fart. You must be thinking of someone else. Straight-jackets are methane proof and really easy to get out no thanks I'm on a diet. Why is it that the voice in my head refuses to get me a cupcake? |
WarCry Editor Posts: 4861 Joined: 19 Jan 2006 | O.o Suzie "Kalia" Ford |
Adventurer Posts: 406 Joined: 12 Aug 2008 | Well it can't be said that PerfectInsanity chose an inappropriate screen name... |
WarCry Choice Posts: 218 Joined: 13 Mar 2007 |
The whole "we didn't expect this much attention" is a poor, poor excuse. Why produce a Massive Multiplayer Online RPG if you don't want thousands and thousands of customers playing your game? If you ask me, they're trying to smoke-screen non-readiness and hide a feature incomplete game. Sure, Aventurine may be releasing a free "trial" of the game on the 22nd (while that date itself holds or not is a different story), but I seriously doubt that it will be feature-complete. If anything, it will be a build of Darkfall Online that was demonstrated in '08. That, I am willing to put money on. Again, it comes down to poor management and a sheer level of incompetence (perhaps even laziness). Even if they enlisted a bit of help from day dot in the marketing/PR department (and even entice an investor or two), then Aventurine wouldn't be so "overwhelmed" today. Get real, Aventurine: you know your game was going to attract a lot of attention. Why would any developer underestimate their own product unless they knew it was mediocre to begin with? Perhaps Aventurine made a mistake in setting a release date (or a time-frame) in the first place; they should have learned a thing or two from Blizzard and told everyone, "When it's ready". Talk about shooting yourself in the foot. I don't doubt that Darkfall Online will see the light of day, but I'm quite certain it will have a very, very sluggish start. Whether they, Aventurine SA, will be able to recover from it or not depends on how their think-tanks manage things from now. Tasos is carrying the pillar of the earth on his own shoulders here. |
Adventurer Posts: 482 Joined: 7 Mar 2008 | I am glad you have such an abillity to forsee the future of a game and that you exactly know where it went wrong and who is to blame and how the launch will take place one day and to top it off.. all of that without any knowledge about the developers, their time schedules, their management, their release partners, and ohh yeh, without even ever having touched the game. Bravo! Now rather than jumping on the BashBandwagon for yet another delay - wooptifuckingdoodledoo - you could just try taking a step back and realise that for such a small company it is a huge frigging project to deliver an mmo and unforseen delays derived from unforseen problems are bound to happen. The point behind this should be that they are trying to make an mmo's which is such a carbon copy of the other mainstream mmo's. And yes they might fail at doing that, but a game doesnt have to be running wow smooth, or be aoc pretty to be enjoyable. But then again perhaps you should apply at adventurine then and help them "Get Real" as you obviously seem to know the in's and out's of game development/management and public relations. Personally, i hope they pull of their imo great concept, but if not, there's still so much other worth while things to do. The world will not stop turning with the rise, or fall of Darkfall. Peace |
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Darkfall Release Delayed
The European release date for Darkfall has been delayed. Originally set to hit the shelves on January 29th, the release has been pushed back to February 25th. There will, however, be a 'stress test' beginning on January 22nd that will open the servers to many, but not all, of the 200,000 players who have applied. Read the official word on all this below:
Can't accommodate 200,000 players on their servers in a MASSIVE multiplayer online role playing game? *raises a brow*
Gentlemen (and ladies)! Start your response engines!
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