WarCry Editor Posts: 4861 Joined: 19 Jan 2006 | Suzie "Kalia" Ford |
WarCry Choice Posts: 218 Joined: 13 Mar 2007 | In other words: "We need more time and YOUR money to accommodate more of you, and until that happens... YOU CAN'T COME TO MY PARTY!" |
WarCry Editor Posts: 4861 Joined: 19 Jan 2006 |
Well...yeah, that's it in a nutshell. :P Suzie "Kalia" Ford |
Adventurer Posts: 406 Joined: 12 Aug 2008 | I don't see a problem with it, as long as they don't spend forever getting the new players into the game it should be fine. |
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | No no, they just want to see us fight like dogs for scraps of meat.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Adventurer Posts: 337 Joined: 10 Jul 2006 | Oh yes this will totally be the game capable of knocking WoW off it's throne, what with it barely being able to support 10,000 players and all. I think they should refer to it now as an sommog (sort-of massive multiplayer online game). DM: From the deepest crypts crawls the undead thread, it's death rattle shakes you to your core. What foul necromantic forces brought forth this foul beast. |
WarCry Editor Posts: 4861 Joined: 19 Jan 2006 | One would certainly think they could make an OPEN BETA for about a week to work out overcrowded server kinks. That way they could launch into full release. BUT NOOOOOOO.... Suzie "Kalia" Ford |
Adventurer Posts: 482 Joined: 7 Mar 2008 | rofl i'd like to see that pc which does all of the development, customer support and allows 10.000 people to play on it :D |
Killed 10 Boars Posts: 23 Joined: 26 Apr 2006 | I'm thinking that they want our money and lots of it before they'll let people play the game to it's fullest. I'm getting this very uncomfortable feeling that I've done this before, ya, with AoC. |
Web Developer Posts: 2695 Joined: 12 Nov 2002 | Well as I live in North America, I should be able to see release around 2020. Not that I plan on buying this as I really don't need another box sitting next to Auto Assault and Tabula Rasa collecting dust never to be used again and only a memory. At least I felt sorry for the devs of Auto Assault and the staff of Tabula Rasa. Delmar Wynn"Anyone who thinks the sky is the limit, has limited imagination." - Anonymous Let's play some football: http://goallineblitz.com/game/signup.pl?ref=14792821 |
Ding! (Grats!) Posts: 47 Joined: 17 Jul 2008 | Well why not. It's better than putting up servers to accomadate the large number of people who just go from launch to launch when the vast majority will leave the first time they get Pked and go back to WoW. Just a waste of money on extra server capacity that will ultimately get shut off. |
Adventurer Posts: 337 Joined: 10 Jul 2006 | uhm... ya that's complete rational thinking. "Screw people that will want to play, because they might leave soon anyway." That is either very pathetically pessimistic or incredibly honest if they admit their game is so bad it will only entertain gankers. The bad part of that is soon there would be no one left to gank. DM: From the deepest crypts crawls the undead thread, it's death rattle shakes you to your core. What foul necromantic forces brought forth this foul beast. |
BANNED Posts: 339 Joined: 30 Jul 2008 | You guys are reading too much into this. 'cause you ain't seen da new announcement, amigos. Why is it that the voice in my head refuses to get me a cupcake? |
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Darkfall: Devs to Limit Initial Access
MMORPG.com had a chance recently to grab an interview with the cagey Tasos Flambouras, lead developer for Darkfall Online. The interview covers a lot of familiar ground but there are a few nuggets of information that should pique the interest of readers. Read on to find out more about the limited access on release day.
So, intrepid readers, what do you think of this unusual release strategy? Genius or folly? Let us know!
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