| (Pages: 1, 2) | |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | |
Master Looter Posts: 2146 Joined: 7 Sep 2008 | Haha- not to worry. There are many people who have a gazillion skills in EVE and can pilot lots of ships and do lots of things.....The best part about this, though, is that there is no 'best ship' in EVE at all. Giant capital ships that take many months to train are good for some things, while other ships, even little tiny ones that can be trained in a week, are great at others. True, I've only been around EVE for several months, but I can almost guarantee that your lack of piloting skills will not be a hindrance at all. It's just, the more skills you get, the wider your versatility will be. Just because you're good in a smaller amount of situations now definitely doesn't mean EVE won't be fun. Plus....*sniff*......You must get back into EVE- I've never even talked to a real WarCryer ingame before..... I'm just going to curl up into a ball and weep for a bit :P
|
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | I wonder if I could find my old account info....maybe I could log in to that one day and see what's up. EDIT: EDIT2: Also: |
Dungeon Crawler Posts: 741 Joined: 28 Jul 2004 | Moon: Come back. The game just a major update and there are TONS of noobs flying around. Don't get caught up in the "bigger is better" mentality. Bigger is definitely NOT better when it comes to EVE. A battle ship can't even touch me when flying my frigate, because that is not what they are designed to do. You can become as "skilled" as anyone else in the game if you choose a specific goal and stick with it. The only benifit(other than experience)a veteran player would have over you, is that they MAY be better on a more broad scale. But you can quickly become highly skilled in a couple of areas that will make you a asset to have. I can fly most anything, but I still choose to fly frigates. In a gang, we can take on ships MUCH larger and more powerful than our own. Besides, if you start a new character you get 2x training speed for the first 1.6 million skill points. To give you an idea of how long that would last: I have been training an alt on a trial acount(15 day)non-stop and he only has 800k+ skill points and only has 3 days left on the trial! So the bonus training speed would probably last you the first 30 days. If you have any questions feel free to ask. Surprised Guitar hasn't responded to this...must be playing EVE. |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | Tell you what....send me a buddy invite if you can. I'll set up a Trial Sub. anyway. I'll dip my foot back into the waters and see what happens. I'll PM my email address. |
Dungeon Crawler Posts: 741 Joined: 28 Jul 2004 | Sent. The buddy trial is 21 days :) Don't worry about sticking with the trial account if you want to use your old toon. If you trained him for the 8-9 months you played he may be a better starting point, once you check out the game again with the trial. Have fun! |
Dungeon Crawler Posts: 741 Joined: 28 Jul 2004 | One more thing, you might want to look into joining Eve University. They are taking new players right now and will really help you see what the "big deal" is with EVE. |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | Thanks Hemi! |
Dungeon Crawler Posts: 741 Joined: 28 Jul 2004 | Np. Hope you can find the fun in this game that I do. When/if you feel like giving up, try that link first. |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | Do you have any links showing different ship-styles from the different races? I really don't have a preference on one over the other, but I would enjoy having nice looking ships to stare at. |
Adventurer Posts: 323 Joined: 18 Feb 2009 | I got myself up to a BS. Had no desire to play pew pew with pirates in low sec, jumped ship. Left about 2billion in assets just lying around on 2 accounts (other had a hulk) It got to be beyond boring that it was almost a job. |
Dungeon Crawler Posts: 741 Joined: 28 Jul 2004 | Heres a link that shows ships by race, tech level and class. http://www.eveonlineships.com/ (Gallery links are mid-page) The Gallente ships are pretty cool looking, but I'm a missile guy so its Caldari for me. |
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | To give you a rundown of the ships, Amarr are the religious freaks. All their ships are bronze-gold colour, and feature what would be the closest to "high-elvish" architecture... in space. They've got smooth, almost domed shapes with usually a few weird stuff underneath. Like a jelly-fish almost. They probably have the most "normal" looking ships and the most symmetrical. Caldari are right the opposite of this. They follow an art style that is a lot more similar to what many science fiction movies take for Terran ships. They are mostly metal colour and they very rarely show any signs of symmetry. It's all function over form. Lots of spires sticking out and that sort. Gallente would be like the alien art direction. They have very smooth ships with lots of lights and most of them border on symmetrical, but there is always one oddity that breaks that in most of their ships. They are quite compact and prefer a green/teal colouring. Minmatar, well... they took a bunch of plywood, stuck some chewing gum and wrapped tape around it. That's Minmatar. They also have the most "balls-to-the-wall" look of all ships. Remember that depending on what race you choose to play, your starting weaponry will depend on your race. Amarr are lasers. Caldari are missiles and a little bit of blasters. Gallente are blasters and Minmatar are projectiles and a little bit of missiles. You don't have to be a Gallente to fly Gallente ships, though. You just need to train the skills for them, and it doesn't take very long at all.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | I liked the idea of long-range artillery turrets, so I rolled Minmatar to start. |
Adventurer Posts: 323 Joined: 18 Feb 2009 | Gallente would still be the best for long range. Minmatar weapons are kinda meh in my opinion compared to it. |
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | You wouldn't say that when you get plastered in one volley at 150k from a tempest.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Adventurer Posts: 323 Joined: 18 Feb 2009 | If I had railguns and a good tank? Yea I probably would. |
Master Looter Posts: 2146 Joined: 7 Sep 2008 |
I dunno- ever been up against a railgun-sniping Rokh or Megathron before? Sometimes even better distance, and a higher DPS on top of that, although the plaster-in-one-volley potential isn't all that good. Poor little Tempest (which I love to fly, don't get me wrong) is stuck with projectile artilleries in long-range engagements which suffer from a rather terrible rate of fire.
|
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | Before I became the proud owner of the Nyx and then the Nyx 2.0, I would usually bring my snipe-fitted Mega to fleet engagements, so I know what you are saying. I prefer them.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Master Looter Posts: 2146 Joined: 7 Sep 2008 | It is a fun ship to fly. Its biggest problem, though, is the same problem most Minmatar ships suffer from: it's very versatile. You can make it into an EWAR boat, you can shield tank it (badly), you can armor tank it (somewhat less badly), you can fit it up as a giant Christmas ornament for all people seem to do with it sometimes.... Makes Minmatar pilots have to do an awful lot of support skill training, missile training, shield training.....I guess I'll turn this into a little commentary on Matari ships, then :P All in all, Minmatar have the most versatile ships in the game- this means that they can be the most dangerous in PvP due to their unpredictability, but it also means that the pilot flying Minmatar has to really know what he's doing. Needs lots of skills, needs to know what works for certain situations.... Ah well- I love being Minmatar, and I'll continue being Minmatar, simply because they have the most awesome looking ships in EVE (it's true- ever seen a Naglfar?).
|
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | The dreadnought? That stick?
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | I was following okay for a while. Then I got lost again. Damn beer. |
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | Speaking of the Rifter, Boobpenguin, when I just started out I flew that paperclip to death.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Adventurer Posts: 323 Joined: 18 Feb 2009 | People kill frigates with BSs all the time? |
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | Which frigs? Rats? If you're getting blown by that BS then you're doing something wrong. And that would most likely mean that you're getting webbed.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Adventurer Posts: 323 Joined: 18 Feb 2009 | The thing people do wrong is set their frigs up to gank people. It's actually quite easy to take a BS and get a frig killing set up. |
Adventurer Posts: 410 Joined: 4 Oct 2008 | I tried I really did to get into Eve, but I didn't find it particularily fun being owned by those mega deathships while I had my little tug boat. |
Master Looter Posts: 2146 Joined: 7 Sep 2008 |
As we've discussed earlier in the thread, those mega deathships really aren't good at killing little tug boats.....Unless you're doing something wrong or the people in the huge ships have help. Unlike a game like WoW, EVE is not a game about problem solving. See, in WoW, there is a 'best possible combination' of armor and spells and equipment that you can get at the really high levels. These are better than any other gear of their type in the entire game and are thus used by almost all people when they can afford them/use them. In WoW, you see the illusion of choice, when it's really just problem solving. In EVE, there are actual choices. This means that no one ship and no one set of ship equipment is the best. Take the Titan, for example: takes the longest to train of any ship in the game, and it's the most expensive. If WoW mechanics applied, it would be the ship everyone aims for and hopes to fly in one day because it's simply better than the rest of the ships out there. Well, in EVE, the Titan is (as usual) a ship that fills a role. The only time a Titan is useful is as a support ship in huge fleets during massive battles. Take a Titan out to do a mission, and that'll end badly, take a Titan out to go PvP solo, and that'll most likely end with the destruction of said Titan. Crap. Okay, TL;DR version: every ship in EVE has a niche to fill, some more narrow than others. Just because you're in a small ship does not by any stretch mean that you are at a disadvantage.
|
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 |
And like I've said, that would be a waste =). You take your 100mill BS (plus fittings) and fit it for frig killing and if you get caught by another BS that has proper fittings then, well, you're stir-fry.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Power Leveler Posts: 3535 Joined: 11 Oct 2008 | I'd probably play EVE, if I had the means to pay it. "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein |
WarCry Choice Posts: 10107 Joined: 4 Aug 2004 | One thing about EVE I like is the ability to buy game time from other players through in-game currency. |
Adventurer Posts: 323 Joined: 18 Feb 2009 |
Yea but people see a rifter and they know it's a ganker. People see a BS and think easy pickings. There is always someone out there who can take you eventually. But watching little ships try to go for big kills and getting nailed is hilarious. |
Power Leveler Posts: 3583 Joined: 3 Apr 2008 |
Do you really want me to get the killmail of the two jaguars taking down a navy mega? I have it somewhere
|
Adventurer Posts: 323 Joined: 18 Feb 2009 |
And I can get killmail of Megas taking down Jaguars. I'm not sure what you're trying to prove here. |
WarCry Choice Posts: 6301 Joined: 30 Jun 2004 | I think it all began by trying to assure our penguin that he'll be just fine zipping around in his Ford Fiesta.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
| (Pages: 1, 2) | |
|
|
Not registered? Sign up for a free account! |
I played EVE ages ago...probably ~2 years or so ago. I only played maybe 8 or 9 months, but enjoyed my time there.
Given the expansive time frame that has elapsed, just how terribly disadvantaged would I be to jump back in? Are the vast majority of players cruising around in Mega-deathships while I'd be puttering around on a tug boat?
In regard to skills....I understand they take real-time to train. I'm guessing most of these players have most (maybe all?) already trained and I would be at Level 0.
I'm debating hopping back in and playing around a bit, but I can't really justify playing if it's just going to be a headache every night avoiding planet-destroying behemoths while I zip in and out in my space-ship version of a Ford Fiesta.