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A question of price...

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Adventurer
Posts: 289
Joined: 10 Jul 2009

So it's gonna be $15 a month to play it here in the U.S. The Koreans and Chinese have a pay by the hour system, which in my opinion is way more efficient and cost effective.

My question is, why can't we have the same system? Is there a legal reason or are we just getting screwed by American corporation crap?

WarCry Choice
Posts: 5834
Joined: 29 Jun 2004

Actually I think there is a legal reason behind the Korean pricing. From what I understand, Korean and Chinese governments have been trying to regulate online gaming in several ways; which probably contributed to the hourly payment plan's development.

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Adventurer
Posts: 459
Joined: 21 Feb 2009

If you're willing to pay for any MMORPG, then it makes sense to avoid the shortest term payment option, PBH will likely be a rather bad deal if you play these games for an average amount of time, don't worry about it.

WarCry Choice
Posts: 1197
Joined: 16 Oct 2004

My Personal thought is if a game is good enough you would play it alot more then 15/month.
So if it was some deal what .50cents/hour or what not. I pretty sure that would be way over 15 a month. you have to break it down. Right now its around at 15/month its about .50 cents a day.

Now if hour fees were started. do you think they would want to charge .01 cents a hour or so you think they would charge .10 or .50 a hour. which would be I don't know give how many hours some people play. lets say 4 hours a day for 30 days @ .50/hour = 60 dollars for one months of play.

How is 15/month not a better deal?

please let me know if I'm think about this wrong.

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Looking For Group
Posts: 134
Joined: 27 Jun 2008

PBH doesn't seem like the best deal. The only way it would work is if you had credit on your account, and you only played it every now and again, as your secondary MMO. I can't see a hardcore player only playing an hour a day...

Plus 15 a month is a better deal anyway =)

Early to bed, and early to rise, something something, something about pies

Ding! (Grats!)
Posts: 35
Joined: 18 Jan 2009

Stotan:
My Personal thought is if a game is good enough you would play it alot more then 15/month.
So if it was some deal what .50cents/hour or what not. I pretty sure that would be way over 15 a month. you have to break it down. Right now its around at 15/month its about .50 cents a day.

Now if hour fees were started. do you think they would want to charge .01 cents a hour or so you think they would charge .10 or .50 a hour. which would be I don't know give how many hours some people play. lets say 4 hours a day for 30 days @ .50/hour = 60 dollars for one months of play.

How is 15/month not a better deal?

please let me know if I'm think about this wrong.

Whats more to say.. the guys right you know. There is no way paying by the hour will acually be cheaper, on the other hand, it would be great if you could chose from both pay-systems incase your not a hard core gamer, then again.. i don't see my mom playing Aion :p

Dungeon Crawler
Posts: 520
Joined: 29 Jun 2009

Personally, considering it now costs around $30-$50 for a 2-3 hour trip to the movies, I'd have to say $15 for a month's worth of entertainment that you can use whenever you want (excluding downtimes and server que's) is very affordable. My wife and I have no problem plopping down the $30 a month for us to play together and though we do go out to dinner and such occasionally, it's nice to be able to just play for a couple hours some nights instead of having to spend $100 on a night out.

Fate it seems is not without a sense of irony.

How I Mine 4 Fish?
Posts: 92
Joined: 18 Aug 2008

Midnight0000:
So it's gonna be $15 a month to play it here in the U.S. The Koreans and Chinese have a pay by the hour system, which in my opinion is way more efficient and cost effective.

My question is, why can't we have the same system? Is there a legal reason or are we just getting screwed by American corporation crap?

Paying in batch is a lot more efficient assuming you actually use the time you've paid for. I guess Aion's makers didn't see a pay-by-hour system as viable for those of us with enough disposable income to take the (arguably cheaper) batch options.

Looking For Group
Posts: 129
Joined: 15 Jul 2009

atleast youre not in aus, we get your price plus the exchange rate... yehuh

Ding! (Grats!)
Posts: 36
Joined: 23 Sep 2009

The only real perk of a play-by-the-hour system is for individuals with addictive personalities. It'd be an easy way to regulate the amount of time they could afford to spend on the game.

Aside from that, stick to 15 bucks a month, enjoy as much of the game as you like for a flat rate, and be happy.

 
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