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Newsletter Discussion: Fans and Development

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WarCry Editor
Posts: 4293
Joined: 20 Dec 2005

Newsletter Discussion: Fans and Development

With the recent "Council on Stellar Management" held by EVE Online developer CCP in Iceland, some people have been wondering exactly how much sway the players - the fans - should have on the creation and evolution of a game. This week, we'd like to know:

How much input should players have on the development process?

Share your thoughts with us and post in the comment thread!

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Apprentice
Posts: 3
Joined: 1 Mar 2007

I think of the biggest reason you see less future questions and suggestions out of the eve community (which they are representing) is because players won't elect SCM members that won't bring up basic things players want to see changed for years sometimes.

Hopefully we'll see more things like planetary combat suggestions and the eve gate opening or fighters becoming pilotable in the future.

Right now all the issues brought up were thinks important to players toi be fixed.

but thankfully they brought up the cool make POSes look like NPC poses issue and then the whole 0.0 warfare not having POSes anymore for SOV.

I hope CCP don't just forgot the CSM and never have another election.

 
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