WarCry Editor Posts: 2494 Joined: 20 Dec 2005 | |
How I Mine 4 Fish? Posts: 56 Joined: 2 Nov 2006 | After reading that article, you just can't help yourself from chuckling. There's a point in your head when you know you should stop playing for a bit and take a break, but if people are getting hurt/sick from playing a game non-stop that means you might have an issue. But when a Boss fight lasts "18" hours, that's just not even worth doing, even for maybe a "Title" or fame. You'll be remembered more for the people who passed out or threw up then taking down a boss. Game Designers always should have a couple things running in there mind when they're creating something new. Such as "Will player's be able to finish this is a reasonable amount of time?" or "Will this be ever completed by a player"? Even though it looks fun/cool to do, will it be worth it in the long run? ( This goes for Real Life to ;) ) Holy Paladin: Dr. Janitor (Drrotinaj) |
Ding! (Grats!) Posts: 43 Joined: 2 Nov 2006 | What the hell is square-enix on? Seriously. |
WarCry Choice Posts: 6277 Joined: 30 Jun 2004 | Hah! 18 hour long? You remember the first raid on Antharas on Lineage2? On the Korean servers? How long did that last? |
Apprentice Posts: 6 Joined: 16 Mar 2008 | I have played the game now over 4 years and totaled some 650 days playtime in hours. When they talk about this fight on the chat I just have them changed the subject. It is bad enough that the gods in take from 30 minutes to 1 hour and 20 minutes. Yes Square has a few screws lose on this one and I live there.... |
WarCry Editor Posts: 4401 Joined: 19 Jan 2006 | There is simply NOTHING in this world that is worth 18 hours of my time in a -game-. NOTHING. To even create something like that that would potentially harm a person's health is irresponsible. Period. Suzie "Kalia" Ford |
Apprentice Posts: 1 Joined: 30 Jul 2007 | "People were passing out and getting physically ill. We decided to end it before we risked turning into a horrible new story about how video games ruin people's lives," said Beyond the Limitation member Sylphet. I think that ship has sailed. |
Killed 10 Boars Posts: 10 Joined: 12 Aug 2008 | but... wasnt there a way to save and continue later? Its crazy to spend 18 hours like that... I wouldnt have stayed that long.. so its also the players fault. But the makers of the game are crazy if they do things this way. |
WarCry Editor Posts: 2494 Joined: 20 Dec 2005 | Generally not, in an MMO. Man, I *wish* I could save :P |
Killed 10 Boars Posts: 10 Joined: 12 Aug 2008 | In wow there are instances that save your progress, because they are too long to finish in one day. Square-enix should do something like that instead of letting players get sick by playing. |
WarCry Editor Posts: 2494 Joined: 20 Dec 2005 | Right, but this wasn't an 18-hour long instance. This was an 18-hour-long *boss fight*. Throw him in at the end of BT or whatever, and you still have an 18-hour fight on your hands even AFTER clearing the instance :P |
Killed 10 Boars Posts: 10 Joined: 12 Aug 2008 | 18 hours with the same boss... when i read it i couldt believe it.. Thats just...crazy |
WarCry Choice Posts: 2127 Joined: 5 Jan 2007 | Jenkins says he can beat it in 17 hours... ALONE!
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Adventurer Posts: 212 Joined: 4 Jun 2008 | This happened on the escapist too, although to a lesser extent, what people aren't noticing is that they didn't actually -kill- the boss. They just fought him for 18 hours. Square-enix is on crackalinijuannaspeedocainecstacycohol for ever thinking up something like this |
WarCry Choice Posts: 2127 Joined: 5 Jan 2007 | Actually, taking into consideration the Asian market and their insane competitiveness, I think SquareEnix just delivered something the players can brag about as another accomplishment. Does anyone know what's the 2nd longest Boss before this 18-hour one? And if it was defeated? If so, that might explain this insane scale-up. |
Adventurer Posts: 212 Joined: 4 Jun 2008 | The 2nd longest Boss before this one is called Pandemonium Warden, though I don't know anything about the game or how long it took them, that's it if you want to look it up. They did manage to kill it however. |
WarCry Choice Posts: 294 Joined: 18 Jan 2007 | That's ridiculous, but it's really no surprise with SE. They probably looked at how long boss battles can go on the single player games and tried scaling up. |
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Newsletter Discussion: When is it too hard?
With reports of an 18-hour long boss fight in Final Fantasy XI making waves around the Interweb, we here at WarCry shake our heads, but also start wondering. This week, we'd like to know:
Share your thoughts with us and post in the comment thread!
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