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NWN 2: MotB Community Blog Update: November 2, 2007

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NWN 2: MotB Community Blog Update: November 2, 2007

The Obsidian Community Blog has been updated by Rob McGinnis. Focusing entirely on custom work by the NWN 2 community, here are a few highlights:

  • Looking for some more diversity in your characters? Chimneyfish has made the [a href="http://nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=246"]NWN2 NPC heads available to players during character creation.
  • SGK73 has created another Are Prefab. His prefabs, always tagged with "Just add encounters," allow builders to create modules quickly and easily by providing high-quality, pre-made areas that can just be inserted into your module.
  • In case you haven't been watching the forums, there has been a great effort underway by Kaedrin to create some Custom Prestige Classes. What started as a wish to improve one of his favorite classes, has turned into him becoming a one-man powerhouse of custom content creation. So far Kaedrin's work has contributed about 50 new spells, some new feats, a handful of prestige classes, spellbooks for Blackguards and Assassins, ammo crafting and ranged combat enchantment upgrades and new and revised spell domains. As community members ourselves, many of us at OEI have been watching his progress with great interest, and enjoying the results of his creations, too. It's always great to see what community members can do in NWN2. So, with all of this in mind, I asked Kaedrin if he would be willing to share his experiences with us.

There's a group of follow up questions with Kaedrin that should be of interest to the community. Head to the blog and read the rest. It's another great update.

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