Topic Index
NWN 2 Community Blog Update: January 11, 2008

Username:Password:
Log In

NWN 2 Community Blog Update: January 11, 2008

The first NWN 2 Community Blog update for 2008 has appeared today. While short, it has a lot of information about the progress for patch v1.12 and an update on the 3D Modeling Contest:

Just a quick update on the model contest. We received a lot of great entries. Unfortunately, many of those entries also came with the accusation of plagiarism. That means the entries have to be reviewed for authenticity, unfortunately this is proving difficult. I am now planning to announce the winners in February to give us time to review all the entries.

And as for patch v1.12:

1.12 Patch Goals (Jan. 11, 2008)
Items in green have passed the first phase of testing.

* Eliminate the errors caused by transitioning with familiars summoned.
* Fix the issue where the Use Magic Device skill takes priority over caster levels.
* Allow Warlocks to be able to take crafting feats.
* Eliminate area transition crashes.
* Fix the issue where swapping spells on level-up makes characters invalid. (Fixed as of 1/11).
* Update the Dedicated Server Creator to install NX1 files and model directories.
* Provide more detail in the Multiplayer "missing file" error message.
* Eliminate the item identification price discrepancies between the toolset and the price displayed in-game. (Fixed as of 1/11).
* Fix 75 spells.
* Make appropriate spells able to be scribed to a scroll.
* Allow Armorrulestats.2da, and other files, to be readable from hak pack in-game.
* Implement stealth animations for playable races. (Moved to a later Patch).
* Fix issues with Invisibility.
* Bind the player list to the P key.
* Implement the UI feature to change portraits in-game.(Implemented as of 1/11).
* Implement multi-server portal support.
* Increase the dedicated server player limit to 120. (Fixed as of 1/11 - Player limit will be 96).
* Implement the ability to change the loot bag appearance. (Moved to a later patch).
* Natural AC is not working properly (Added to patch).
* Losing points in UMD can cause items to be destroyed (Added to patch).
* Spellcasting classes not adding together in regards to prerequisites for feats and epic spells (Added to the patch).

Permalink

 
Topic Index

Reply to Thread

Log in or Register to Comment
Have an account? Login below Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist, Register With Facebook
or
Registered for a free account here
Forum Jump: