Interviews

Q&As and interviews with the people behind these games.

4 Nov 2009 12:00
Interviews

Runic CEO Max Schaefer, President & Torchlight Lead Designer Travis Baldree, Art Director Jason Beck and Zombie Pyrotechnician John Dunbar talk about the launch of Torchlight, the upcoming MMO, and the lessons they've learned from Hellgate: London, Mythos, and Diablo.

23 Oct 2009 12:00
Interviews

Canadian artist, LIGHTS, is fast becoming a tour de force on the music scene. Yet she's not just gifted musically. LIGHTS is an avid World of Warcraft player, sporting a level 80 Draenei Death Knight. Find out more about LIGHTS, her music and her WoW passion after the jump.

5 Oct 2009 12:00
Interviews

Dragon's Call is a new MMO in development from EverDream Studios. WarCry had a chance to speak with Lean Smith about Dragon's Call and what fans can expect. We also have an exclusive Assassin image for your approval! Check it out!

24 Sep 2009 12:00
Interviews

Champions Online Executive Producer and industry veteran Bill Roper talks to WarCry editor John Funk about the launch of Champions - balance solutions, communicating with the playerbase, and the difficulties of launching a new MMO - and looks toward the future of the genre.

24 Sep 2009 12:00
Interviews

Get out the lotion and slather it on because Artix Entertainment is set to give DragonFable players a chance to extinguish the Fire War that leveled the town of BattleOn. But they could get burned... Keep reading!

17 Sep 2009 12:00
Interviews

Yesterday, WarCry featured The Wonder of 2D, a first look at Phoenix Dynasty Online. Today we continue our interview with Product Manager Danny Qin. Check it out!

16 Sep 2009 12:00
Interviews

In today's world of resource-sucking 3D graphics, it's a wonder "old school" 2D games can grab a market share. Phoenix Dynasty Online,a 2D isometric MMO, is out to prove that it is the best game out there. Check out WarCry's interview with product manager Danny Qin to see why.

15 Sep 2009 12:00
Interviews

EverQuest Lead Designer Ryan Barker sits down with WarCry Editor John Funk to reflect on how the game - and the MMO space - have evolved over the ten years since the groundbreaking MMO first hit shelves.

Interviews

WarCry recently had the opportunity to chat with Warhammer Online Associate Producer Josh Drescher about the game's first year and things to come. Take a look back and sneak a peek at the future after the jump.

27 Aug 2009 12:00
Interviews

When you have two million words worth of Eastern fantasy adventure to translate - and make accessible - to English-speaking gamers, where the hell do you start? The NCSoft team sounds off on the monumental task of localizing a game like Aion.