Ryzom: Proposed Crafting Changes

by Derek, posted on 7 Apr 2007 13:05

Gameforge is modifying the success and failure rates of the crafting skills in order to have a more reliable and more logical system. This will also allow them to fix an issue related to crafting partial success rates.

The Community Liaison, Marjo, has drafted up a document explaining what the developers have currently come up with. You can read it here.