EVE Online devs have decided not to implement the so-called deep space nerf announced early last week. Find out about player reaction and more about the decision below:
EVERYTHING HAS CHANGED. No more deletions! Things will be moved at some point!
So... what happened?
A defect reared its ugly head right at the end of last year, detailing a way to "overshoot" a warp, thus allowing you to travel a fairly arbitrary distance in a given direction under certain circumstances. This was fixed by software and marked for deployment in Tyrannis.
Once the actual defect was fixed, we realized that it would also make sense to clear up all the extra bookmarks created as a result of this defect - and, by the by, all the other deep safe bookmarks created by various no-longer-functional legitimate and illegitimate mechanics over the years.
The neatest solution would be to move all affected objects in a given system closer to the sun. However, EVE Development's resident DB guys were booked pretty solid for Tyrannis production, so the quickest solution was to instead make a few code changes to render deep-safe locations effectively inaccessible. Early in this process we committed to informing pilots about this as soon as possible in order to give proper prep time, which in turn focused us on finding a satisfactory solution as quickly as possible: the "quick" solution.
Read the rest at the link above.









