The Fallen Earth team has posted a pair of new developer journals about upcoming changes. The first deals with revamping the game's effects. The second introduces players to a new one time respec opportunity. Check it out!
One of the most important changes that necessitates the availability of character respecializations is the modification of attribute derivations for combat skills. (Specifically, the importance of Perception for all combat builds has been increased).
In the past, melee specialists could safely ignore spending AP to raise their Perception, giving them a decided edge against the ranged combatants who required the attribute to maximize their potential in firearms. The Dodge skill (from which both Melee and Ranged Defenses are derived) now requires a significantly larger portion of Perception to maximize.
Since many individuals did not feel the need to spend the points there, it is only fair to give them the chance to reassign points so that they are not at a gross disadvantage.
In order to allow players to adjust to the new effect revamp, we are providing a one-time full Respec to all player characters.
Each character will receive a Pristine Recombinant Injector via in-game mail that initiates the Respec process. (You will need to retrieve this item by the time the message expires in order to redeem your Respec). You can use the Pristine Recombinant Injector at any time, but you won't have to Respec immediately after using the item (that way, it won't sit around in your pack/bank). This item cannot be traded or sold.
Read the rest the links provided above.