Age of Conan game director Craig Morrison has penned the May installment of the Game Director's Letter. This month, Morrison focuses on the upcoming expansion, Rise of the Godslayer, set for release on May 11th. Check it out!
Obviously the major news for this month has already been announced with the confirmation that we will be launching the expansion, Rise of the Godslayer, on May 11th. This is the culmination of a lot of very hard work for the team, and as we reach these closing stages of development I am very proud of the effort that the team has put in.
For this letter though I wanted to give a slightly more personal insight into one of the smaller, but I think more interesting parts of the expansion we haven't talked about yet. It's also a good example of when it is good that the Game Director isn't right! So what exactly do I mean by that? Let me explain...
One element of overseeing a project like this as Game Director is that you have to say 'no' a lot, an awful lot in fact. The developers, just like you folks playing the game, are full of interesting and creative ideas; they always want to improve the game. That leads to a lot of ideas being pitched about and considered, far more than we could actually complete. The key part of my role is essentially helping the team decide which of these ideas best suit our intended goals and targets for the project and which can be achieved within budget. So more often than not the answer is 'no' and far more ideas are rejected than are accepted. It is probably the hardest part of this job. Feeling like the big bad troll that spoils all the fun comes with the territory.
There's more to read so head to the link above!